instead of bowling a bowling ball i want to bowl my playermodels head
that would be crazy
that actually sounds pretty cool
[ul][li]âPlayer Model: Enforce offset limits on the clientâ has been checked off on the âPlayer Modelâ checklist.[/li][li]âEnforce model limits on the clientâ has been checked off on the âCoreâ checklist.[/li][/ul]
[ul][li]âAdd a setting to disable polygon limits on clientâ has been checked off on the âCoreâ checklist.[/li][/ul]
Almost there!
[ul][li]âDue to download hitching: Create a Tower-made download cache systemâ has been checked off on the âCoreâ checklist.[/li][/ul]
[ul][li]âIn-Game Editor: Add wrist and neck wearable offsetsâ has been checked off on the âIn-Game Editorâ checklist.[/li][li]âIn-Game Editor: Add prompt before switching models to save metadataâ has been checked off on the âIn-Game Editorâ checklist.[/li][/ul]
[ul][li]âPlayer Model - Bug: Particle wearables are very offsetâ has been checked off on the âPlayer Modelâ checklist.[/li][/ul]
In game editor is done!
im happy, gettin close now, cant wait to see everyones models, unless i hate them then i do not want to see them
[ul][li]âPlayer Model: Add support for Bowlingâ has been checked off on the âPlayer Modelâ checklist.[/li][/ul]
âItâs so close I can almost taste itâ -Patrick Star
One more item besides the documentation and tutorials!
[ul][li]âPlayer Model: Add support for Virus, Zombie Massacre, and Ball Race (with a user setting to disable workshop models in game worlds)â has been checked off on the âPlayer Modelâ checklist.[/li][/ul]
Playermodels are finished and the only things left are the tutorials!
More goals might pop up depending on requirement changes.
- "Workshop community guidelines" has been checked off on the "Documentation/Tutorials" checklist.
- "Example models" has been checked off on the "Documentation/Tutorials" checklist.
- "Rig link" has been checked off on the "Documentation/Tutorials" checklist.
- "Write up development tool guide" has been checked off on the "Documentation/Tutorials" checklist.
nice so close now
Getting pretty excited for the update to drop! Any chance weâll be able to mess around with the rig and documents before the update goes live?