(Workshop) About textures on player models

Hello, i was wondering the game allows the use of transparency on textures that have an alpha channel?


At least, at the moment it seems.

We will be adding support for that, along with full PBR materials.

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Arlight thats cool, hopefully it doesn’t take long since some of the custom models i have use the alpha channels as a transparency for example the eyelids as the png doesn’t seem to do something on the game to allow transparency on textures

Yeah, I want to get it done within a week.

(imagines all the fully invisible player models that people are gonna use in virus)
oh no
(you probably have a plan for that so people cant do that)