Hello everyone and welcome to this week’s Tower Unite Dev Log!
Update 0.18.1.1
Today, we released Update 0.18.1.1, which addresses several issues such as Arcade, Ball Race and Zombie Massacre custom level issues, static item SDK importing, and several map issues.
You can read the full changelog here.
Miscellany
@Sabrina made a few, small quality of life changes to Tower Express.
@Johanna worked on a bunch of fixes and optimizations for the Plaza, including updates to the Casino building’s exterior.
@Joshua continued working on upcoming Halloween items.
@Lifeless continued working on the Zombie Massacre map, Escape, while also fixing various bugs in other game world maps.
@macdguy worked on fixing a bunch of issues which were released in the update today, specifically bugs relating to the map makers.
@Nuclearxpotato continued working on the Minigolf map, Dino Drive.
@Sketchman worked on fixing a bunch of issues which were released in the update today, specifically bugs relating to the Workshop importer and Arcade.
@Will continued working on music for SDNL.
Plaza: New Casino Exterior WIP
That’s a Wrap!
Thank you for reading and we’ll see you all next week for more!
Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
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https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65
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