Weekly Dev Log for September 28th, 2020
Hello everyone, and welcome to the Weekly Dev Log for September 28th, 2020, detailing all the changes that have happened since September 21st, 2020. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
Update 0.12.0.0
Work continues on preparing Update 0.12.0.0 for release, which will contain Co-op condos, allowing a condo owner to authorize their friends to help them build their condo. Co-op condos will contain a permissions system, allowing the condo host to specify what actions an individual is allowed to perform. You can read more about Update 0.12.0.0 here.
Co-op Condos
@macdguy continued working on Co-op condos, working on fixing issues that have come up during internal testing, fixing some issues that occurred with the advanced edit system.
Plaza Updates
@Johanna continued working on the Plaza Update for the Lighthouse and updated “By the Sea Shore” store.
@joshua worked on the new “By the Sea Shore” NPC, based off concept art by @Wheezwer.
@Wheezwer worked on concept art for the new “By the Sea Shore” NPC and for an upgraded “Nahnia” area.
Plaza Update: Upgraded Lighthouse Area WIP
Plaza Update: Upgraded “By the Sea Shore” Store WIP
Plaza Update: “By the Sea Shore” Store NPC WIP
Plaza Update: “Nahnia” Remaster Concept Art WIP
Accelerate: Waterfall
@Lifeless continued working on the Accelerate Map, “Waterfall”.
Accelerate: Waterfall WIP
Halloween
Work has begun on planning the next Halloween update.
@joshua started working on new Halloween Items.
Halloween Items WIP
Miscellany
Chris finished working on a car prop model.
@Madmijk continued working on item snapping.
@Sketchman fixed some issues with the Minigolf Sync, added possible fixes for crashes relating to Workshop Player Models and Rich Presence, and cleaned up the Weapon System code.
@Wheezwer worked on updating the foliage.
New Car Map Prop
Updated Foliage
Wrap It Up
That about covers everything that happened since September 21st, 2020 at PixelTail Games. See you all next week!
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