Weekly Dev Log for September 21st, 2020
Hello everyone, and welcome to the Weekly Dev Log for September 21st, 2020, detailing all the changes that have happened since September 14th, 2020. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
Update 0.12.0.0
Work continues on preparing Update 0.12.0.0 for release, which will contain Co-Op condos, allowing a condo owner to authorize their friends to help them build their condo. Co-op condos will contain a permissions system, allowing the condo host to specify what actions an individual is allowed to perform. You can read more about Update 0.12.0.0 here.
Co-op Condos
@macdguy continued working on Co-op condos, working on fixing issues that have come up during internal testing. He also finished working on the permissions system, allowing condo owners to selectively allow users to perform certain actions, such as placing items, adding / skipping videos in the media player, and more.
Condo Improvements
The Co-op Condos Update (0.12.0.0) will also feature some improvements to condo building.
@Johanna conducted some art polishing passes on several condo maps, fixing various issues.
@macdguy worked on an improved item finder, and worked on improvements to the Condo Edit UI.
@Madmijk continued working on condo item snapping.
Condo Improvements: New & Improved Item Finder
Condo Improvements: Item Finder Canvas Preview WIP
Condo Improvements: Updated Edit UI
Condo Improvements: Condo Item Snapping WIP
Plaza Update: Lighthouse
@Johanna continued working on the Plaza Update for the Lighthouse and Stray Store area.
@Wheezwer worked on concept art for an improved “By the Sea Shore” Store. She also updated the colors on the tiny potion advertisements.
Plaza Update: Upgraded Lighthouse Area EARLY WIP
Miscellany
@Lifeless continued working on the Accelerate map, “Waterfall”.
@joshua continued working on Arcade NPCs and Third Party Cameos. This week, he rigged the Tangy Mustard model for animations.
@Sketchman worked on a Ladder item for Condos, and continued looking into bugs and crashes.
@Wheezwer worked on updating the foliage.
@Will continued working on music for the Accelerate map, “Waterfall”.
Third Party Arcade Cameos: Tangy Mustard Model Rigged
Condo Ladder Item WIP
Wrap It Up
That about covers everything that happened since September 14th, 2020 at PixelTail Games. See you all next week!
Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!
We’re also active on Twitter!
https://twitter.com/PixelTailGames
Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap
Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs
Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7
<3 PixelTail Games