Weekly Dev Log for September 14th, 2020

Weekly Dev Log for September 14th, 2020

Hello everyone, and welcome to the Weekly Dev Log for September 14th, 2020, detailing all the changes that have happened since September 8th, 2020. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.

Update 0.11.1.0

Last week, we released Update 0.11.1.0, which included a number of bug fixes, improved condo load times, and contained the new Desertion virus map overhaul. You can read more about Update 0.11.1.0 here.

Update 0.12.0.0

Work has begun on preparing Update 0.12.0.0 for release, which will contain Co-Op condos, allowing a condo owner to authorize their friends to help them build their condo. Co-op condos will contain a permissions system, allowing the condo host to specify what actions an individual is allowed to perform. You can read more about Update 0.12.0.0 here.

September 2020 Condo Contest

We’re running another Condo Contest this month! This month’s theme is a tiny-potion build. Make a tiny room, house, or secret area that is only accessible by using a tiny potion. Other than that, you can theme this build however you want, so have fun with it! First place wins 1,000,000 units. Contest ends 3PM PST tomorrow, September 15th, 2020. Read more here.

Co-op Condos

@macdguy continued working on Co-op condos, which will allow authorized users to help build a condo with the host’s items. He worked on implementing a permissions system, allowing the condo owner to specify which actions an individual can perform in their condo.

Co-op Condos: Permission System



Accelerate: Pine Valley - Track 2

@Johanna continued finishing up work on Pine Valley - Track 2, working to get it ready for release.

Pine Valley - Track 2: Overview

Pine Valley: Overview of both Track 1 and 2

Accelerate: Waterfall

@Lifeless continued working on Waterfall, formerly known as Wishy Washy.

Accelerate: Waterfall Early WIP

Plaza Update: Lighthouse

@Johanna continued working on the Plaza Update for the Lighthouse and Stray Store area.

@Wheezwer worked on concept art for an improved “By the Sea Shore” Store, while also reworking the NPC from a Dolphin to a Seal.

Plaza Update: Remodeled Lighthouse WIP


Plaza Update: Remodeled Stray Store

Arcade: Third Party Cameos

@joshua has been working on implementing third-party plushes. While many have been implemented, there are many more we’d love to introduce. The latest plushes that @joshua has been working on feature both Sublo and Tangy Mustard from “Sublo & Tangy Mustard”, an amazing web animated series by Bojack Horseman and Tuca & Bertie director Aaron Long.

In addition to the plushes, Sublo and Tangy Mustard are planned to be the first of hopefully many other cameo player models in Tower Unite. With cameo player models, players can use their tickets to buy plushes of specific characters, in this instance Sublo and/or Tangy Mustard, and owning the plushy will unlock the ability to use them as a player model!

Arcade - Third Party Cameos: Sublo & Tangy Mustard

Miscellany

@joshua started working on the Pizza NPC for the Arcade, while also working on Third Party Plushes for the Arcade.

@macdguy worked on some new features for doors in the condo, allowing condo owners to enable doors to automatically close after a certain period of time, if the door should open when spawned, and if users need permission to open said door.

@Madmijk continued working on Condo Item Snapping.

@Wheezwer worked on updating the foliage.

@Will continued working on music for the Accelerate map, “Waterfall”.

Condo Doors: Permissions + Auto Close

Wrap It Up

That about covers everything that happened since September 8th, 2020 at PixelTail Games. See you all next week!


Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We’re also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

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<3 PixelTail Games

27 Likes

Looks great! Excited for auto closing doors! Also, nice profile picture caboose.

3 Likes

excuse me, wHAT?

5 Likes

I really like the look of the roads, like it’s just glass and metal. Gives it a really neat free feeling vibe, like one of those high up glass balconies over a cliff or something.

3 Likes

WAIT NEW PLAYERMODELS? And they’re third party? That’s really cool!

2 Likes

Really givin’ me Wip3out feels with this map; I’m interested

This one gets me really excited. Really love the idea of more third party items and colabs in Tower Unite. I can dream of getting a Vinesauce plushy, if that ever happens pogChamp

now that’s dope
Arothron_meleagris_by_NPS_1

3 Likes

Ga,mer Plush

1 Like

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