Hello everyone and welcome to this week’s Tower Unite Dev Log!
Cosmic Catsack Makeship Plushie!
Bring the cosmos home with the neverending mystery of the Cosmic Catsack! Gaze into the abyss of its eyes and find a friend… or the comfort of space-time!
The campaign will be up for a limited time (10 days left!), so check out the store page to see how it all works and get one for yourself!
These limited time plushies go directly towards supporting our developers!
Check out the Makeship page here!
Humble Bundle: Madcap Multiplayer Missions
Tower Unite is part of the Madcap Multiplayer Missions Humble Bundle supporting the American Civil Liberties Union (ACLU).
Check it out here!
Halloween 2024 Condo Contest - NOW VOTING
Hey everyone!
The contest is now closed for submissions!
Thanks so much for joining and sharing your awesome creations!
August 2024 Survey Results
Thanks to everyone who participated in the August 2024 Interest Survey!
We had 2,403 people answer this time!
We’ll be using these results and the comments made to help us decide where to take the game next!
You can check out the results here.
The Road to 1.0
Last week, we announced our plans going forward on our march towards releasing Tower Unite out of early access!
If you missed it, you can check out the forum thread here!
Plaza
@Johanna continued working on optimizations, bug fixes, and art passes of the Plaza, getting it ready for 1.0 release.
Plaza: Updated Peninsula Fishing Hole WIP
Plaza: Updated Lazy River Hang-out-homes WIP
Plaza: New Casino Entrance WIP
Zombie Massacre: Escape
@Lifeless continued working on the Zombie Massacre map, Escape.
@macdguy implemented level streaming code required for Escape.
Zombie Massacre: Escape WIP
The first image is Day 1, followed by Day 2, Day 3, and Day 5.
Miscellany
@macdguy worked on bug fixes in preparation for the 1.0 release. He added proper client prediction to the SDNL Grav Glove, added a “quick bar” to the condo inventory, fixed some quirks with the Mirrors, and more.
@Nuclearxpotato continued working on the Minigolf map, Dino Drive.
@Sketchman worked on fixing bugs in preparation for the 1.0 release.
@Wheezwer worked on art for various projects, managed the condo contest, and wrote up the “Road to 1.0” post.
@Will continued working on music for SDNL and the 1.0 release trailer.
SDNL: Grav Glove Client Prediction
Condo: Inventory Quick Bar
This is a new small bar that has quick options for condo builders such as toggling volume visibility.
Condo: Mirror Fixes
You can finally see your own head in mirrors when first person legs is on.
That’s a Wrap!
Thank you for reading and we’ll see you all next week for more!
Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!
Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap
If you like our game and want to support development, please consider getting a Supporter Pack:
Tower Unite - Supporter Pack
Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!
https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65
Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7
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