Weekly Dev Log for May 8th, 2023
Hello everyone, and welcome to the Weekly Dev Log for May 8th, 2023, detailing all the changes that have happened since May 1st, 2023. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
May 2023 Art Contest - Game Worlds
Hey everyone! It’s time for another art contest!
This art contest’s theme is Game Worlds!
So, make something related to Ball Race, Minigolf, Little Crusaders, Zombie Massacre, Accelerate, and/or Virus!
Entries are allowed until May 25th, 2023 at 11:59PM CT.
Be sure to check out the prizes and follow the rules below!
Prizes:
1st Place - 1,000,000 Units
2nd Place - 750,000 Units
3rd Place - 500,000 Units
Prizes may be raised, and we also award participation prizes!
You can read the rules and how to participate here!
Engine Upgrade from 4.20 to 4.21
We have been working on updating the game to use Unreal Engine 4.21. Progress has been steady and we are hoping to get the upgrade out soon.
SDNL: New Game World
@Johanna continued working on the map, Frostbite, mainly working on optimization.
@joshua worked on view models.
@macdguy finished the overall gameplay loop. He also worked on the HUD and the Scoreboard functionality. Added some weapons such as the Dual Uzi and Grenade Launcher.
@Nuclearxpotato continued working on a new map, Disposal, which is based off the Virus map, Corrosion.
@Sketchman worked on weapon traces for the SDNL weapon prediction.
@Wheezwer worked on some concept art for the map, Meadows.
SDNL: Disposal VERY EARLY WIP BLOCKOUT
Ball Race: Heavenscape
@Lifeless continued working on the map, working on optimizations.
@Will continued working on the music.
Ball Race: Heavenscape (Background Art WIP)
Miscellany
@madmijk continued working on MIDI support, working on the item that allows the player to manipulate multiple MIDI instruments at once, as well as the drum machine.
@Nuclearxpotato worked on some condo items.
@Sketchman continued working on the engine migration to Unreal Engine 4.21.
Wrap It Up
That about covers everything that happened since May 1st, 2023 at PixelTail Games.
Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!
We’re also active on Twitter!
https://twitter.com/PixelTailGames
Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap
Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs
Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7
<3 PixelTail Games