Weekly Dev Log for March 17th, 2025

Hello everyone and welcome to this week’s Tower Unite Dev Log!

March 2025 Condo Contest - 80s - ENDING SOON

Hey everyone!

The theme of this month’s contest is The 80s!

So, base your condo around 1980s culture and style, capture the feeling of life in the 80s, or make a general homage to something from that time period!

Your submission can be a regular Condo or a Workshop Game World Map. The submission should be something that was made after the contest was announced.

The submission period ends on March 20th, 2024 at 11:59 PM CT.

Be sure to look at the prizes and follow the rules found on the forum post below!

March 2025 Condo Contest - PixelTail Games Forums

Smoother Movement Quality of Life Update! (0.18.9.0)

Last week, we released Update 0.18.9.0, which included massive improvements to network prediction for sprinting, walking, ladders, sliding, jumping, vehicle movement, and vehicle boosting.

In addition, we released a hotfix to fix some issues found in the initial release.

Update 0.18.9.0 Announcement
Hotfix 0.18.9.0 Announcement

Miscellany

@Johanna worked on fixing bugs across the plaza.

@Joshua started working on items for the upcoming Anniversary event, such as Catsack Paper Lanterns and a Solar System Pool Tube.

@Lifeless continued working on the Condo tutorial, and well as starting work on a Casino tutorial. He also fixed bugs across various Ball Race maps, and adding more melons to the bonus levels, as well as optimizing the Zombie Massacre map, Escape.

@macdguy worked on releasing the update, and fixing bugs in preparation for 1.0.

@Nuclearxpotato started working on a customization pass on the Highrise condo. The lights in the pool, rafers, some columns, and an upstairs wall are now customizable, the metal railings and wood panelling are now toggleable, a missing wall was added to the main atrium room, and the lights in the hidden area are now toggle-able and react to light settings.

@Sketchman fixed some bugs with rich presence support on the Main Menu, worked on achievement icons, and worked on other various optimizations.

@wheezwer worked on over 40 Player Sprays.

Anniversary: Upcoming Items WIP

New Achievement Icons


That’s a Wrap!

Thank you for reading and we’ll see you all next week for more!


Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.


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Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!
https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65

Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

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<3 PixelTail Games

12 Likes

Nice job everyone, keep up the great work!

4 Likes

You have no idea how happy I am to see Highrise finally getting these updates & fixes! I’ve been hoping for these since 2019! Looking forward to it! :smiley:

5 Likes

hey i really like these new catsack paper lanterns, they’re so adorable lol

3 Likes

As the basement in highrise is already full of arcades for me, I’m hoping to do a few more of the same with large flat floors, there’s a lift anyway isn’t there? :star_struck:

PLZ ~~orz :face_holding_back_tears:

1 Like