Weekly Dev Log for June 24th, 2024

Weekly Dev Log for June 24th, 2024

Hello everyone, and welcome to the Weekly Dev Log for June 24th, 2024, detailing all the changes that have happened since June 17th, 2024. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.

Hot Fix #2

Last week, we released another hotfix to fix some outstanding issues with the initial release.

You can read about that hotfix here.


@Johanna continued working on finishing the Minigolf SDK, as well as the Plaza optimization pass.

@Lifeless worked on getting the Ball Race map, Eruption, ready for release. He also worked on getting the SDNL Voice lines integrated, as well as other QOL changes.

@macdguy worked on finishing the Minigolf SDK, working on the camera system and physics spawning for map objects like barrels.

@Nuclearxpotato continued working on a new Minigolf map.

@Sketchman worked on bug and crash fixes.

@Wheezwer continued working on an art pass of the arcade cabinets, along with other art related tasks

@Will continued working on music.

Wrap It Up

That about covers everything that happened since June 17th, 2024 at PixelTail Games.

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Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!

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For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
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