Weekly Dev Log for June 17th, 2024

Hello everyone, and welcome to the Weekly Dev Log for June 17th, 2024, detailing all the changes that have happened since June 11th, 2024. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.

Workshop Sound Packs - The Big Summer Update! (

Last week, we released Update, which brought with it Workshop Sound Packs, a new Emote menu, optimizations for the Arcade, fixes for Workshop on Linux and Steam Deck, a new Workshop Rig, and much more.

You can see all the features in that update here.

Additionally, we released a hotfix over the weekend to fix some bugs, which you can see here.

We’re currently working on another hotfix to address other issues, like server stability. You can see the progress on that hotfix here.

Updated Transit Station

@Johanna has been working on an updated transit station, working to make the area more inviting and less overwhelming. The updated station is based on the original Lobby 2 transit station, but completely remodeled from the ground up, with the aim of it being incredibly optimized.

It also features fully functional and animated escalators!

Updated Transit Station


@Sabrina worked on putting the finishing touches on the web based ban appeal system.

@Johanna worked on finishing up the Minigolf SDK.

@Lifeless continued working on the Ball Race map, Eruption, while also working on other quality of life features.

@macdguy helped release the update and the accompanying hotfix.

@Nuclearxpotato continued working on a new Minigolf map.

@Sketchman worked on various optimizations and bug fixes, along with helping release the update.

@Wheezwer worked on an art pass of the arcade cabinets, along with other art related tasks.

@Will continued working on music.

Minigolf SDK: Cannon Items WIP

Wrap It Up

That about covers everything that happened since June 11th, 2024 at PixelTail Games.

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Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!

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For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
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Oh mein got the new subway station looks so much more open and welcoming, hell yeah


OOOOO that new subway looks SO good


Johanna is going crazy with that transit station update! Looks amazing!


The subway station looks so good :heart_eyes: I definitely see the lobby 2 vibes and cant wait for it to be in game! Great work everyone!


DAMN. That subway looks amazing, thank you!!


TU’s boarding point in VR and getting off at the station once you’re in the game is a brilliant idea. Now that there’s more space, the awkwardness of having everyone’s models stacked on top of each other when generating might be avoided~~~XD


The new station looks aweeeesomeee!! I’m really digging it!!


i just want to say- that new transit station is absolutely perfect. it looks so cozy and spacey and i can see myself having that as one of my favorite spots to hang out with friends. it looks SO nice!!! :slight_smile:


Are we going back to Lobby 1 or 2?

No. The station was just based off the original Lobby 2 one.

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