Hello everyone, and welcome to the Weekly Dev Log for July 8th, 2024, detailing all the changes that have happened since July 1st, 2024. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
Kalleira Plushie and Pins
Since you guys are awesome and funded our previous campaigns, we were able to start two Makeship campaigns on June 28th!
This time the campaigns are for a 3-pack of pins and a Kalleira (+ Cosmic Catsack) plushie. You can order them in a bundle, so you can save, if you want to do that!
The campaigns will be running for a limited time, so be sure to keep an eye on them if you want to snag them for yourself!
Buying this merch seriously helps us with funding TU’s development, and we can’t thank you enough for supporting us in any way you have already.
Also, to those of you who bought the Cornelius Plush: keep an eye out! Those should be shipping out later this month!
Minigolf Map Maker
We’re nearing completion on getting the Minigolf Map Maker out the door, and into all of your hands. We’re super excited to see what maps the community is able to create with these tools.
While doing some internal testing, we made a couple proof of concepts using props and the same tools you’ll be getting.
Minigolf Map Maker: Testing
Using the Sky Volume, Post Processing Volume, and some set decorations, it’s very easy to make a Martian landscape.
Minigolf Map Maker: Hole Piece
Every Minigolf course will need a hole! This week, we setup the tool to work well with actually placing down flags into it. It’ll automatically snap into the hole for you, even when adjusting dipped mode and such (mouse cursor is offset from the recording).
Minigolf Map Maker: Camera Editor
All of the hard work of getting splines working and the camera system culminated in the Minigolf Intro Camera tool. This allows you as the map maker to make custom camera intros for each hole. If one isn’t place, it’ll default to a static camera.
I/O Camera
The Camera tech for the Minigolf Map Maker has also been exported for use for other game world maps, as well as for use in the Condo.
I/O Camera: Splines
I/O Camera: All Settings
Miscellany
@Johanna worked on fixing issues with the Plaza for the next update, as well as implementing changes to the Minigolf Map Maker due to feedback from internal testing.
@Josh continued working on character models.
@Lifeless worked on adding the SDNL voice lines, made a couple minigolf holes for the new Minigolf map, and continued working on several QOL features.
@macdguy worked on finishing up the Minigolf Map Maker, and worked on some workshop browser improvements (fixing issues where maps wouldn’t load, fixing the UI, ading controller support to the UI, etc).
@Sketchman fixed an issue that was blocking further VR development, and continued working on bug fixes and optimizations.
@Will continued working on music.
Wrap It Up
That about covers everything that happened since July 1st, 2024 at PixelTail Games.
Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!
Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap
If you like our game and want to support development, please consider getting a Supporter Pack:
Tower Unite - Supporter Pack
Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!
https://forums.pixeltailgames.com/c/announcements/weekly-dev-logs/65
Please report bugs & submit suggestions on our forums. We’re active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7
<3 PixelTail Games