Weekly Dev Log for January 21st, 2020
Hello everyone, and welcome to the Weekly Dev Log for January 21st, 2020, detailing all the changes that have happened since January 13th, 2020. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
Arcade
@macdguy started worked on “Lonely Gun 30XX” gameplay, along with working on the arcade achievement list, leaderboards, and stats.
@madmijk continued working on “Captain Calypso’s Planetary Piano”.
@wheezwer worked on art for “House of the Zombies”, created a new backboard for “Super Hoopers”, and worked on art for “Dino Climb Turbo Ultra '74 Edition”. She also started working on dialogue for the Arcade NPCs.
Lonely Gun 30XX Demo Gameplay WIP
New Art for Dino Climb Turbo Ultra '74 Edition WIP
New Backboard for Super Hoopers WIP
Condo I/O
@macdguy started working on the basics for Condo I/O, where the player can connect items together using a “Wire Tool”. When items are connected to certain special items (such as a button), they’ll perform their default action. For example, a button connected to a door will cause the door to open and close when the button is pressed. A button can be attached to multiple doors. Item connections are stored in the condo data. This basic test is the first step for Condo I/O.
Condo I/O Button Test WIP
Condo I/O Keypad Test WIP
Cooking Items
@joshua continued working on items for cooking.
Cooking Items WIP
Plaza: Gameworlds Ports
@Lifeless started working on a experimental concept for bringing back the Gameworlds Ports to the central plaza.
Plaza: Gameworlds Ports Concept WIP
Little Crusaders: Achievement Icons
@Sketchman created new achievement icons for “Knightsend-By-Sea” along with updating older Little Crusaders achievement icons.
Updated Little Crusaders Achievement Icons WIP
Miscellany
@Sketchman looked into merch concepts, finished exposing the moderation system for condo owners to use, and updated some backend systems.
@Wheezwer looked into merch concepts, starting sketches of some ideas.
@Caboose700 started working on the new server infrastructure.
Wrap It Up
That about covers everything that happened since January 13th, 2020 at PixelTail Games.