Hello everyone, and welcome to the Weekly Dev Log for December 2nd, 2019, detailing all the changes that have happened since November 25th, 2019. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
Hot Fix 0.8.5.1
The hot fix is almost ready. We had Thanksgiving break right in the middle of preparing the hot fix, so we’re sorry for the slight delay.
Hot Fix 0.8.5.1 includes optimisations to Condo lighting and bug fixes. Check out the progress on our Trello page.
(Also, If you don’t want massive downloads every time we push out updates, read here for a solution!)
Arcade Progress
@macdguy made more progress on various Arcade games.
Man, I don’t know how Pixeltail does it, but the Arcade keeps looking better and better. I can’t wait to be able to waste all my time on these machines
Avalanche looks neat, but it would be double neat if you could grab those snowballs, turn around, and chuck them at nearby players. This goes for all of the projectile based arcade games.
Do you guys think that you’d be adding the throwing mechanics to interactable objects such as basketballs and beach balls to the condo? I like the charge-up mechanic and it would make basketball in a condo much more fun!