Weekly Dev Log for August 31st, 2020
Hello everyone, and welcome to the Weekly Dev Log for August 31st, 2020, detailing all the changes that have happened since August 24th, 2020. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
Work continues on getting the next update, 0.11.0.0 ready for release. This update will contain Workshop Condos, which will allow players to upload their condo to the Steam Workshop for other players to download and explore. To see everything that’s slated for this update, click here!
@macdguy continued working on Workshop Condos.
Last week, he worked on the canvas explorer which allows the condo owner to view all of the canvas data, sorted by file size, so that the condo owner can manage their canvas data better. He fully implemented the Workshop Condo canvas cache which will upload canvas data directly to workshop, to prevent dead links.
The server browser will now show that a condo is indeed a workshop condo, and before joining will display the workshop condo’s information to the user prompting them to download it before joining. The Workshop Condo upload UI was completed, including a system for taking screenshots and tagging within the game.
Finally, an intro and outro was added. When the player joins a workshop condo, it will display some information that the Workshop Condo author provided (such as screenshots, description, etc). When the player leaves a workshop condo, a prompt will appear allowing the user like the condo, favorite the condo, or view the Steam Workshop page for the condo.
Workshop Condos: Upload UI
Virus: Desertion Art Pass
@Lifeless continued working on the art pass for the Virus map, Desertion.
Virus: Desertion Art Pass WIP
@Caboose700 started working on a re-write for the forum’s Trello bot.
@JJosh continued working on the model for one of the Arcade NPCs.
@Johanna implemented the new Oasis store into the plaza. She also continued working on track 2 of Pine Valley for Accelerate.
@Madmijk continued working on the snapping system for items.
@Sketchman finished working on the undo / redo system for condos (except for Canvases). He also started looking into networking issues with Tower and Unreal Engine, looked into the old Weapon System code, and worked some more on the player grouping system.
@Wheezwer worked on art for the new Oasis store, and continued working on item cards for Accelerate.
@Will finished the new version of the main menu music, while also working on music for Phase 2 of Arcade.
Plaza: New Oasis Store Building
Arcade: New Arcade NPC
Wrap It Up
That about covers everything that happened since August 24th, 2020 at PixelTail Games. See you all next week!
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