Hello everyone, and welcome to the Weekly Dev Log for April 24th, 2023, detailing all the changes that have happened since April 17th, 2023. Note: Devs that don’t appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn’t need to be detailed.
Update 0.16.9.0 - Catzek Temple
Last week we released Update 0.16.9.0, which included the new Virus map, Catzek Temple as well as various plaza improvements and other bug fixes.
You can read all the fixes and changes here.
SDNL: Frostbite
@Johanna continued working on Frostbite, adding more detail to the outside areas.
SDNL: Frostbite
Slaughterday Night Live
@macdguy started working on the movement and weapons systems for SDNL (Slaughterday Night Live).
SDNL: Rocket Gibs
Miscellany
@Joshua continued working on new items, such as the music stand and the dragon. He got the dragon textured and ready for rigging. He also worked on the Electronics NPC.
@Lifeless continued working the Ball Race map, “Heavenscape”, working on the background environment.
@madmijk continued working on MIDI support.
@Nuclearxpotato worked on bug fixes for the Virus map, Catzek Temple. He also worked on various condo items, such as a dumpster, and added cords to the Retro Gaming Computer.
@Sketchman continued working on the engine migration to Unreal Engine 4.21.
@Wheezwer worked on graffiti text for use in maps.
@Will continued working on music for the Ball Race map, Heavenscape.
Graffiti Art for Maps
New Condo Items
Wrap It Up
That about covers everything that happened since April 17th, 2023 at PixelTail Games.
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https://trello.com/b/6BwRMiPw/tower-unite-roadmap
Take a peek at what’s being worked on every week in our weekly dev logs! There’s bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs
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For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
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