This started happening when we upgraded to Unreal 4.11.
I’m not entirely sure what the cause is. Maybe 4.12 will fix it?
Yeah, I saw you guys were upgrading in the prism trello.
How is that related to this thread?
This started happening when we upgraded to Unreal 4.11.
I’m not entirely sure what the cause is. Maybe 4.12 will fix it?
Yeah, I saw you guys were upgrading in the prism trello.
How is that related to this thread?