Card
https://trello.com/c/sDcPPbDt/704-update-hotfix-01700
Description
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Changes
SDNL: Reduced rounds from 4 to 2SDNL: Improved Magnum modelSDNL: Improved Super Shotty jump detectionSDNL: Crossbow zoom improvedSDNL: Magnum now has a proper weapon pickup hologram- ~~https://trello.com/c/jHTRXNwB/702-game-world-trophy-art-pass~~
SDNL: Magnum scope zoom improved
Optimizations
SDNL: Improved LODs for HatchetSDNL/Virus: Improved LODs for CrossbowVirus: Improved LODs for TNTSDNL: Improved LODs for MinigunSDNL: Improved LODs for Laser MagnumSDNL: Improved LODs for DecimatorSDNL: Improved LODs for Pirate GunSDNL: Improved LODs for Retro GunSDNL/Virus: Improved LODs for Tommy GunSDNL: Improved LODs for BullpupSDNL: Improved LODs for UziSDNL: Improved LODs for Super ShottySDNL: Improved LODs for Toy HammerSDNL: Improved LODs for Laser SniperSDNL: Improved LODs for Laser SaberSDNL: Improved LODs for SoularoidSDNL: Improved LODs for Health & Armor pickupsSDNL: Improved LODs for Ammo Crate pickupSDNL: Improved LODs for Grenade Launcher sticky shellSDNL: Frostbite: Simplified collision meshes for Frostbite’s cratesSDNL: Frostbite: Optimized some texturesOptimized lights on health/ammo/weapon/armor pickup padsSDNL: Frostbite: Optimized lighting in FrostbiteOptimized Transdimensional Painting
Bug Fixes
SDNL: Fixed not being able to select different game types as a hostFixed Game Ports for SDNL being out of dateLC: Fixed actions replicating twice for clientsLC: Fixed dragon doing biting animation when using tail whipSDNL: Fixed total kills per map (and leaderboards) not counting properly (live)Condo: Fixed various issues with materialsSDNL: Fixed players who late join not showing up on scoreboardsCondo: Fixed not being able to update/upload condos to workshopFixed Stealthbox milestone missing materialsSDNL: Fixed EXP not being saved (live)SDNL: Removed post process material from Frostbite that shouldn’t have been thereSDNL: Fixed team-mate indicator not drawing through walls/player modelsSDNL: Fixed badges not showing up (and showing as Plaza)SDNL: Meadows: Fixed a bug that would cause the lighting in Meadows to break and go pitch blackCondo & Ball Race: Fixed teleporters using the wrong textureArcade: Fixed some screens using SDNL materials wronglySDNL: Fixed flashlights colliding with weapon view models
Before Ship
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