Card
https://trello.com/c/NAsAuyQj/788-update-01890
Description
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Changes
Plaza: Art pass on stair steps throughout Plaza areaAccelerate - Bedzoom: Reduced Laps from 4 to 3Accelerate - Wishy Washy Waterfal: Reduced Laps from 4 to 3Accelerate - Pine Valley: Reduced Laps from 4 to 3Accelerate - Holly Jolly Highway: Reduced Laps from 5 to 3Accelerate - Sunrise Isles: Reduced Laps from 5 to 3Accelerate: Reduced speed of Moon Power powerupAccelerate: Reduced slowdown of waterAccelerate: Improved handling/turningAccelerate: Reduced respawn/fall out respawn delay (2s > 1s) to keep players in the race fasterAccelerate: Added controller DPad turning supportAccelerate: Adjusted boost priority so that boosting is preferred even when powered up because boosts are fasterAccelerate: Dirt slows you down more- ~~https://trello.com/c/jKhpXQ4m/790-ball-race-10-polishing~~
Added better network prediction for sprinting, walking, ladders, vehicle boostingAdded better network prediction for jetpacksImproved jetpack dynamic lightsCondo: Media players now show “Play” when they have a playlist, otherwise it shows Turn OnCondo: Added media player prompt override settingBall Race: Improved customize menuMinigolf: Added voice volume setting to Minigolf scoreboardCondo: Save button has been updated to directly go to the snapshots listCondo: When resetting your condo, it’ll ask you one more time before clearing itCondo: When loading a snapshot, it’ll now ask you to save your current condo as another snapshot before loading the snapshotCondo: Improved look of snapshot menuCondo: Added description of what snapshots are to the snapshot menuCondo: Snapshot date is now shown on the tooltip, so it’s easier to find when a snapshot was made from the listWorkshop: Added “skip updating description” option when uploading workshop player models/itemsCondo IO: Added video feed support to Camera IO items (connects to TVs) and added “Play” and “Stop” IO inputs to control its movement without having to enter the cameraTrivia: Added new payout for getting a correct answer (single player or multiplayer supported) which will give you 100 units for each correct answer
Bug Fixes
Plaza: Fixed an improper collision at one of the monorail stations that was caused by an encircling railing having a box collisionPlaza: Fixed one of the hanging signs in the stores area incorrectly listing Vroomspeed twicePlaza: Fixed the spotlight models glowing in Dark VoyageCondo: Fixed post process volume not working with sphere shapeFixed high quality shaders setting not applyingCondo: Fixed Studio Headphones items fading outZM - Escape: Fixed an issue where spawning would cause you to fall foreverSDNL - Container Ship: Fixed various visual issuesAccelerate: Fixed boost desyncing playersAccelerate: Fixed turning speed adjustments desyncing playersAccelerate: Fixed dragon animations always turning left/right wronglyAccelerate: Completely eliminated all network related lag with boosts, powerups, dirt, and wallsAccelerate: Fixed starting race boost having network delayAccelerate: Fixed item cards not clearing after respawning, causing item cards that appear usable but are notAccelerate: Fixed respawn boost netlagAccelerate: Fixed Flux powerup sound/effects playing twice/at a delay for clientsAccelerate: Fixed Moon Power powerup sound/effects playing twice/at a delay for clientsAccelerate: Fixed drift angle not networking to other players (players drifting would appear not drifting at the correct angle or at all)Accelerate: Fixed drift boost net lag delaySDNL - Decommission: Fixed glowing ceiling lampsSDNL - Frostbite: Fixed glowing floor lightsSDNL: Fixed broken lighting in SDNL’s broadcast room (intermission room)Fixed vehicle boosting being horribly desynced and causing network lag when boosting (effects Plaza, Condos)Fixed ladders being horribly desynced and causing network lag when using them (effects Plaza, Condos, and Game Worlds)Fixed walking being horribly desynced and causing network lag when toggling it (effects Plaza, Condos)Fixed sprinting being horribly desynced and causing network lag when toggling it (effects Plaza, Condos, and Game Worlds)SDNL: Fixed sliding being desynced and causing network lag when slidingFixed jetpacks having lots of desyncs when using themFixed jetpack not turning off when you dequip it while using itFixed network desync when moving around crouchedFixed network desync when equipping potionsLC: Fixed all network desyncs with sprinting as a KnightLC: Fixed all network desyncs with jumping and flying as a DragonZM: Fixed network desync with using the survivor shield powerupLC: Fixed issues where players sometimes do not spawn inLibretro: Fixed Libretro not displaying properly on OEM Computer, Laptops, and 90s / 80s TVsWorkshop SDK: Fixed mover pause button not showing up in workshop level editor modeFixed rich presence not setting to main menu when you return to the main menuLC: Fixed avatar scale on scoreboardsFixed underwater effect happening in third personBall Race: Fixed customize menu being under the spectating menuArcade: Tutorial will now activate when entering any entranceFixed multi-buy purchase options showing up in stores that have no shopping cartCondo IO: Fixed Damage Heal Volume applying damage twice when first overlapped withCondo: Fixed Water Volumes not working with pool tubes (now pool tubes float properly)Fixed water splash effects being missing from the gameFixed various pool tube related desyncsCondo: Fixed clients getting kicked from a condo when editing Sky Volume color propertiesCondo IO: Fixed Player Movement Volume not unsetting its effect on a player when a player dies/respawns while inside itFixed media player controls menu “Stop” button (bottom left corner) not working (clients were unable to hit the “Stop” button)Plaza: Fixed collisions around the lazy river
Optimizations
Plaza: Removed an unnecessary shadow-casting spotlight from the boardwalk that was causing a 2ms FPS drop when in the areaPlaza: Vastly improved the way the monorail bridge is rendered for improved performancePlaza: Reduced collision complexity of hanging signs in stores areaPlaza: Optimized and re-did the way the lazy river is rendered for performancePlaza: Various LOD improvements throughout the PlazaPlaza: Optimized store creation by a huge amount, which will help reduce the initial load in freezeZM - Escape: Optimized Suburbs
Before Ship
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