Card
https://trello.com/c/luZNSPh0/793-update-018100
Description
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Changes
Inventory: Added Sweet Tooth props to Drink/Food inventory category and added Fireworks to Games categoryCondo - Highrise: Lights in the Pool room are now customisableCondo - Highrise: All metal railings are toggleableCondo - Highrise: Wood panelling around the building is toggleableCondo - Highrise: Rafters, some columns, and an upstairs wall are now customisableCondo - Highrise: Added a missing wall in the main atrium roomCondo - Highrise: Lights in the hidden area are now toggleable and react to light settingsAccelerate: Restored boost speed to 75mph (original boost speed)Condo: Art pass on Wood Door item (renamed to Victorian Wooden Door), now has 3 variantsWorkshop SDK: Added the ability to preview workshop wearable offsets with any wearable itemZM: Bosses now take less damage from melee and orbital lasersPlaza: Added confirmation prompt when closing a store if you have items currently in the cartBoardwalk: Milk Jug Toss now automatically ends after 8 seconds after the second ball is thrownCreated a bunch of achievements icons that were missing from newly added achievementsCondo: Added condo backup system that backs up your Condo to your local disk instead of just Steam Cloud. This backup system will always save your Condo data even if Steam Cloud goes down. Backups are stored in Tower Unite’s install folder Tower Unite/Backups/Condos/. Backups are made each time your Condo is saved by the game. Backup system is enabled by default but can be disabled in Settings > Game/HUD > CondosCondo: Added Load From File and Save To File to the condo saves menu so you can make your own condo save files and load backups or your own condo files without the need of using Steam CloudPlaza: Added auto reconnect to another Plaza if you are in a Plaza during its automatic maintenance restartAccelerate: Added 150CC mode. This gametype speeds up the kart speeds and has its own leaderboards- ~~https://trello.com/c/giimOLF8/158-coloring-wearables~~
Libretro: Added NeoCD core supportAdded Condo tutorial tooltips (togglable)Added Casino tutorialAdded savable player outfits! Now you can save your player model and accessories combinationsBingo: Added better feedback for when you get a bad blackout (now tells you which number you got wrong)ZM: Player class (survivor, etc.) now show up better on name tagsAdded canvas URL history (saves the last 50 used canvas URLs for easy reuse)Added new items to Kalarry’s: Storage Tank, Processing Tank, Oversized Gelatin, Explorer Cot, Explorer Tent, Dino Nest, Catzek StatuetteAdded new items to Vendy: Splurge Aesthetic DrinkAdded new items to Fresh: Bottle of Maple Syrup, Bottle of Honey, Kitchen Jars, Kitchen Cake DisplayAdded new items to Rob’s Imports: Payphone, Phone Booth (City) and (Royal), Rotary Phone, Push-Tone Phone, Wall PhoneAdded new items to Oasis: Tiki Dock LampAdded new items to Seasons: Garden GnomeVirus: Reduced fire rate of Plasma AutorifleVirus: Increased damage of Plasma AutorifleAdded new customizable - player sprays! Sprays can be unlocked at the computer customization station in Tower Threads. You can spray on most surfaces with the key bind G. If you hold G down, you can also select from favorited sprays. You can favorite sprays by going to the Appearance > Profile > Sprays and click on the star on the spray you’d like to favorite (you can favorite as many as you’d like)Chat messages that are over the limit no longer clear from the chat box (on send) and now properly errorUpdated workshop subscribe error messages with descriptions of the error instead of just the error codeVirus: Added “patient zero” tag on scoreboard so you know who was the first infectedVirus: Added “survived for” progress bars to scoreboardAdded Splurge to the Soda Vending Machine itemHot Bar: Moved edit option on items to the left of dequipCondo: Updated Hammock to have coloring options and ability to hide stands (so you can easily “hang” it between trees)Workshop SDK: Moved preview wearable button up to prevent accidentally clicking on reset instead of previewWorkshop SDK: Added image requirement details when uploading workshop avatarsWorkshop SDK: Before uploading, the workshop avatar uploader will check the file size of the avatar image to see if its too largeWorkshop SDK: When failing to upload, the workshop upload popup will no longer close completely and remove all of the name/description of the model you are trying to upload
Bug Fixes
Fixed player models with different scales not being able to use machines or panels due to a desync changeFixed players in pool tubes flickeringFixed Criss-Cross Rapids, Hallway Raceway, and Riptide Retreat not updating best time and also not showing up properly in the leaderboards collection bookFixed players in seats appearing to sit backwards or sideways in seatsOptimized players and reduced tick ratesFixed head being taken off when equipping a workshop model, while having first person leg mode enabledFixed wearables/hats becoming offset when toggling third person and first person, while having first person leg mode enabledFixed first person leg mode causing you to see your head in first person on spawnFixed workshop model not setting up properly in mirrors, while having first person leg mode enabled/VRFixed mirrors not showing wearables properlyFixed wearables fading out when the third person camera is nearArcade - Más Fuerte: Fixed hammer being offset with default player modelsFixed flying pets staying in mid-air with no players near byFixed default player model dress not being colorableFixed pool tube first person leg mode camera offsetsZM: Fixed TRex boss getting spun around on blade trapCondo: Fixed an issue with co-op condo editing when you have both the gizmo and item property menus open and you close one of them, it’ll finish editing the item before you are actually done editing the item causing either the properties to not save or the gizmo adjustments to not saveBoardwalk - Splash Blasters: Fixed IK arms not attaching to the turretsPlaza: Fixed lazy river speed and water heightPlaza: Fixed AFK HUD element showing up when you first join the PlazaAccelerate - Pine Valley: Fixed a terrible tree stumpZM - Escape: Fixed some collision boxes getting in the way of the explosive flasksZM: Fixed several HUD elements not hiding properly when in hide hud mode (F5)Accelerate: Fixed hop sound effect not being adjusted by the sound settings properlySDNL: Fixed all voice lines not always being adjusted by the sound settings properly (some lines would be louder than others)Bingo: Fixed blackout round sometimes disqualifying you wronglyPlaza: Fixed EXP badges for players not always displayingFixed player model favorites buttons being locked when setting your player modelMinigolf: Fixed controller rumble effect happening for every player when it should just be yourselfFixed achievements showing as 1970 (default unix timestamp) when you first unlock them, now they will say “unlocked this session”Fixed issues where supporter/backer tags would not always load inFixed soft lock where players emoting while waiting for bumpers cars would cause them to be unable to moveVirus - Catzek: Fixed collision issues with smaller props suddenly colliding when they shouldn’t (due to Team collision being added)Virus - Catzek: Fixed collision issues with water and decorative features of the templeVirus - Catzek: Smoothed collision on a terrace near the explorer campVirus - Catzek: Fixed a path that was too tight near the crashsiteVirus - Catzek: Fixed destructible pottery flying everywhere when starting a roundVirus - Catzek: Fixed some lighting issuesVirus: Fixed gib system not gibbing the top half of infected properlyVirus: Fixed dead virus ragdolls colliding with playersVirus: Fixed giblets not being green for infectedVirus: Fixed Plasma Autorifle missing firing animationsMinigolf: Fixed various glasses being offset on the minigolf ballFixed friends status not always updatingFixed Game World ports not traveling players to the host properlyFixed Game World ports votemap not displaying the winning map details properlyFixed movers not working in published mapsSDNL: Fixed various pipes in Decommission being disconnectedVirus/SDNL: Fixed various missing materials in Decommission and CorrosionCondo: Fixed Double Bedroom Door’s center being offsetVirus: Fixed camera rotating weird angles when you die as infectedFixed pool tubes not applying workshop offsets properlyFixed various UI game banner artwork streaming out when they should notFixed various UI map icon resolutionsPlaza: Fixed missing materials on SDNL gameport screensFixed toast in mouth being offsetMinigolf - Cove: Fixed various rocks clipping with the courseCondo IO: Fixed issues where movers don’t activate & get locked up after saving and reloading Condo
Before Ship
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