Card
https://trello.com/c/E9VF1WPv/764-update-01811
Description
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Changes
Condos: House - Added IO functionality to windows and glass doorsBall Race SDK: Added more Game World Event IO outputs for Ball Race - BR OnAllFinished, BR OnAllDied, BR OnBonusPassed, BR OnBonusFailedZM: The game now pauses while in singleplayer when you open the pause menu
Bug Fixes
Accelerate: Pine Valley - Fixed spots where you could leave the track but not be resetBall Race: Woodlands - Fixed hole in geometry on Level 10Condos: Courtyard - Various lighting optimisationsCondos: Smooth Autumn - Fixed spelling mistake in descriptionLittle Crusaders: Knightsend-by-sea - Fixed some visual issues and prevented dragons getting to places they shouldntLittle Crusaders: Throne Room - Fixed various issues including incorrect collisions and lighting issuesLittle Crusaders: Toyroom/Cardboard Castle - Fixed weird collision on building block piecesLittle Crusaders: Toyroom - Adjusted push volumes on triangle camp spotLittle Crusaders: Market - Fixed various holes, visual issues and collision/camping issuesMinigolf: Cove - Fixed issue where you could get knocked out of bounds constantly on Hole 6Minigolf: Forest - Fixed an issue where you could get stuck on Hole 6Minigolf: Garden - Fixed OOB issue on Hole 5SDNL: Frostbite - Fixed various issues including incorrect collisions, missing materials, stretched materials and holes in the worldVirus: Catzek - Fixed potential camping spot and broken spawn that resulted you falling through worldVirus: Corrosion - Fixed spots where the virus could be trappedZombie Massacre: Trainyard/Nightyard - Smoothed out getting on top of wooden boardsCondos: House - Fixed weird split of wall between hallway and living roomCondos: House - Fixed gap in drivewayCondos: House - Fixed hole in sidingCondos: House - Fixed basement ceiling material stretchCondos: House - Adjusted size of some doors so there isnt a massive gap at the bottom of themCondos: House - Fixed gap below stone wallCondos: House - Fixed small hole in grass next to basement doorCondos: House - Fixed gap in fence around gateCondos: House - Fixed incorrect guttersCondos: House - Fixed a fence having a missing collisionCondos: House - Fixed issue where you could see stuff in the bathroom mirror youre not supposed toCondos: House - Fixed misaligned windowsCondos: House - Fixed small gap in wall in the hallwayCondos: Resort - Fixed lighting issue on large aquarium in LobbyCondos: Resort - Fixed surface on the right hand side stores overlapping/not savingCondos: Resort - Fixed Bar Aquarium window not having proper collisionCondos: Resort - Fixed several misaligned suite doorsCondos: Resort - Smoothed out stairs in store areaCondos: Resort - Fixed glass next to volleyball court/pool not having double sided collisionCondos: Resort - Adjusted suite/lobby aquariums to prevent fish getting out of themCondos: Resort - Fixed various collision issues near the poolCondos: Resort - Smoothed out stairs near Subway stationSDK: Fixed static items not importing or loading in SDK editorFixed lighting issues in Condo HubBall Race SDK: Fixed boost volumes with non box shape not working for clients on custom mapsBall Race SDK: Fixed trampoline stars not being visible for clientsBall Race SDK: Fixed custom maps showing 1/1 or 0/0 level count for clientsFixed Container item not networking for clientsZM: Fixed spider intro showing blob spider when blob spider setting is not enabledZM: Fixed not killing boss on boss round just ending the game abruptly, now it shows that you have failed and lets you retry the boss battleFixed sound emitters still triggering OnSoundEnded after being manually stoppedArcade: Fixed Dragon’s Treasure not spawning gems/treasurePlaza: Fixed loading into Trivia not loading the interior properly if selecting from mapFixed pistol animation hand issuesZM: Fixed helicopter not landing in boss arenas properlyFixed player models T-Posing in Sleigh, RC Golf Cart, RC Raft, and RC SpeedboatZM SDK: Fixed helicopter landing day setting not saving properlyZM: Fixed dev helicopter H symbol showing when it shouldn’t beZM SDK: Fixed zombie spawn IO not being able to spawn Pumpkin Heads or RaptorsBall Race SDK: Fixed invisible bumpers being visible to clientsZM SDK: Fixed sub-objectives blocking inventory traces because of its large radius, now has a selectable module baseZM SDK: Fixed sub-objectives visual radius not drawing properly when larger than 512ZM SDK: Fixed intermission being 2 minutes if the timer was paused by IOZM SDK: Fixed ZM OnSurvived and OnFailed IO events being reversedBall Race: Fixed custom map titles not showing up on leaderboardFixed specular light issues with mirrors and placeable lightsFixed 3D text glow not working (added a new glow material type) and added new materials to itBall Race SDK: Fixed spikes not working with test orbBall Race SDK: Fixed trampolines not working for clientsZM: Fixed turret milestone soft-locking if you enter itZM: Players now lock on to explosive barrels when they are aiming towards them, fixing not being able to shoot at explosive barrelsBall Race: Fixed timer not displaying times larger than 99 seconds on the clockZM: Fixed colliding with destructiblesVirus: Fixed colliding with destructiblesSDNL: Fixed colliding with destructiblesZM: Fixed sub-objectives failing when they haven’t startedZM: Fixed sub-objectives timer not being set when adjusting the timer amountZM: Fixed zombies not being able to deal damage while in waterBall Race: Optimized boostersBall Race: Optimized HUDCondo/SDK: Optimized moversBall Race: Fixed melons not attaching to movers in custom levelsCondos: Resort - Fixed lobby wall pillars having missing facesCondos: Resort - Fixed missing face on upper balconies in store areaCondos: Resort - Made some surfaces editable that previously werentCondos: Resort - Smoothed out Cabin stairs collisionCondos: Resort - Smoothed out Pool stairs collisionBall Race SDK: Fixed boost volume having different power in testing mode compared to actual Ball RaceBall Race: Fixed spikes not popping clients on custom levelsBall Race: Fixed attractor/repulsor not working for clients when range is resized
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