Card
https://trello.com/c/dhWBwd6m/742-update-01790
Description
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Changes
Libretro: Updated cores to Feb. 2024 versionsLibretro: PPSSPP audio now worksLibretro: Added support for new cores - Same CDI, Mednafen PCFX, Parallel 64Libretro: Updated Play to support CHD formatLibretro: Added support for new cores - Mednafen Lynx, Mednafen WSwanAdded “Hide My Own Supporter Tags” setting, which will allow you to hide your supporter tags (backer, patron, supporter) from other players, if you’d like toMinigolf - Haven: Added a sign to bounce off on Hole 13 to make it less annoyingGame World - Votemap: Increased Game World votemap time from 15 seconds to 25 secondsGame World - Votemap: Maps that were voted for now show up above the vote map list, allowing you to scroll through the map list and still know what is being voted onCondo/SDK: Added “Delete” key support when selecting items (works with box select, group, single items)- ~~https://trello.com/c/b7iDL211/732-upgrading-to-unreal-422~~
Condo IO: Added Location Volume - Customizable location volume with several permissions and adjustable label for scoreboard/HUDCondo IO: Added Player Event module - This module listens to certain player events such as OnPlayerSpawned, OnPlayerKilled, OnPlayerJoined, and OnPlayerLeftCondo IO: Added IO Debugger which lets you simulate Inputs and Outputs directly on an item to see how the IO events play out without having to place down buttonsLibretro: Improved save state system, now organizes into folders per core (has backwards compatibility with the previous save states)Libretro: Updated save state system. The automatic save state when closing emulation is now a different save state from the manually created save state from the menu, preventing your save state from being overridden by opening/closing emulationCondo IO/SDK: Added Mover Path Module - Moves items across a path, with options to loop, spin, and moreMedia Player: Added Media Admin Only option to media players, allowing condo owners to disable the ability of non-media admins from queuing up videos on individual media player itemsCondo: VCR item now functions. You can connect it to a media player and insert physical media into the VCR to queue up videos to the connected media playerCondo - Resort: Built-in Theater screens now support playlists and settings can now be editedCondo - Theater: Built-in Theater screens settings can now be editedAdded Particle FX item to D.I.Y. store. This item has dozens of different particle effects with IO inputs for Playing and Stopping particle effects. Effects include explosions, natural effects, water fall effects, fountain effects, trails, impacts, sparkles, spells, etc.Condo IO/SDK: Added IO inputs for Playing and Stopping particle effects for all FX itemsCondo IO/SDK: Improved persistent connection tool. Now it will only connect with compatible persistent connection items, so you can’t mix and match video and MIDI devices by mistake. You also cannot connect items to themselves anymoreCondo: Bru Ray Player item now functions. You can connect it to a media player and throw media into it to queue up videos to the connected media playerCondo IO: Random Module now has a No Repeats option. This option will randomly pick a value once, without repeating that value again. The module now has an IO output for when all values have been picked (OnAllPicked), and an input to clear the picked values (ClearPicked, ClearOnePick)Condo IO: Added “Eject” input to seatsCondo IO/SDK: Added Mover Simple Module - Moves items from one place to another, with options to loop, spin, and moreGame World - Votemap: Added vote counts to workshop maps on vote map UI, letting players know which map has been upvoted when deciding on what to vote onCondo IO/SDK: Added Mover Train Module - Moves items across a path but acceleration/deceleration with hills for rollercoaster/train movement. Comes with built-in cart types as well such as Rollercoaster, Dark Ride, Dark Voyage, Minecart, etc.Condo IO/SDK: Added Mover Player Slide Module - Slide a player down a path, with an optional slideCondo IO: Added “SetAnimation” input to NPCCondo IO: Added “Goto” button below the actor you are calling a function on in the connections tab. This Goto button will take you to the connections of that actor, allowing you to quickly go to the next set of inputs/outputsImproved Plaza server startup times, so Plaza servers will reboot faster after a maintenance restartCondo IO: Added “Filter Movers” filter to filter Trigger Volume events from items being moved by moversMain Menu: New Appearance Menu backgroundCondo IO: Added Dialogue Volume, which is a hidden placeable interactable dialogue box (similar to NPC item)Condo IO: Updated various IO iconsPlaza: Improved slide animations and added some splash effectsTrivia: Reduced screen brightnessTrivia: Disabled certain distracting weaponsCondo: Added visual camera guide mesh for NPC and Dialogue VolumesCondo IO: Added “Top Only” setting to Water Volumes to draw only the top part of the water for creating more complex water shapesSDNL: Plushy Nade now explodes faster (was 2.15 now 1.5 seconds)SDNL: Minigun now deals more damage per bullet (was 15 now 20)
Bug Fixes
Minigolf - Haven: Fixed cameras colliding into invisible walls on Hole 17Minigolf - Haven: Attempted to make HIO 8 more failsafeMinigolf - Haven: Fixed some misaligned holesSuite: Fixed broken lighting on fencesHouse: Fixed broken lighting on fenceMinigolf - Haven: Attempted to make Hole 17 ramp more failsafe, added signs to make sure players went the right wayGame World - Votemap: Fixed votemap random selection not working properly in Workshop mapsFixed store NPCs overlapping with vehicles and slowing them downFixed max player count for Condo workshop maps being locked to 10 - now can be up to 64 againCondo IO: Fixed setting profiles on Player Movement Volume not updating the UI properly with the new set valuesCondo IO: Fixed selected profile overriding customizations on Condo load for Player Movement VolumeCondo IO: Fixed Water Type not being networked properly to clients when they first joinCondo IO: Fixed Counter issues from previous update where counters wouldn’t update if called immediately at onceVirus - Desertion: Gameplay fixesMinigolf - Waterhole: Hopefully finally fixed desync on Hole 18Plaza - Fixed various holesPlaza - Fixed bouncy ball placements in the ArcadePlaza - Fixed various misplaced pieces of grassPlaza - Removed some invisible chairs in the CasinoPlaza - Fixed various sounds so they respect volume levelsCondo IO: Fixed Lever color inputs not workingFixed Canvas loading issues (https) for 10th, 11th, 12th, and 13th+ gen Intel CPUsCondo IO: Fixed “OnTalkedTo” output not working for NPCFixed Custom Spawn Points not spawning hosts at the custom spawn point on first loadFixed Spot Light and Stage Spot Light cone angle setting not workingFixed Custom Spawn Points not checking if they are inside a Blocking Volume, causing soft locksMinigolf - Alpine: Fixed hole 15 desync issuesCondo - Theater: Fixed door sounds being very loudSDK: Disabled auto saving while in play testing mode, fixing save corruption issuesLittle Crusaders: Fixed button presses being valid from long distancesSDK: Fixed workshop spawn points not spawning players in properly during waiting/idle states, causing players to fall through the mapsVirus: Fixed survivor take damage sounds playing on all playersCondo: Fixed Day/Night animation toggle not always workingCondo: Fixed Automatic Turret item aiming being offsetSDNL - Frostbite: Various optimisationsWorkshop Browser: Fixed icons not loading properly for Workshop mapsPlaza: Fixed slides not always ejecting players out of themCondo: Fixed Water Volumes causing issues with noclipped playersTrivia: Fixed podium ceiling stage lights not functioning properlyTrivia: Fixed seats not registering players properly & not clearing the ready to answer statePlaza: Fixed vending machines having scarfs stillPlaza - Casino: Fixed Casino HUD actions showing at the top of the screenCondo: Fixed Workshop Physics Item mass being set to 0 and ignoring mass setting (fixes workshop physics being ejected into space when players interact with them)Condo: Fixed Colorful Metal Railing not networking properly to clientsCondo/SDK: Fixed Sky Volume not syncing properly with clients sometimesCondo/SDK: Fixed Sky Volume not restoring back to map defaults in certain casesCondo/SDK: Fixed Sky Volume sky light value not applying properly in certain casesCondo/SDK: Fixed Sky Volume fog settings not applying properly on respawn if using global modeSDNL: Fixed SDK maps causing the host to freeze/lag horribly during intermission statePlaza: Fixed chat location labels not showing up if players are far away from you - now chat location labels will work properly
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