Update 0.13.5.1

  • “Adjusted physics sub-stepping fidelity, which will help improve physics simulations” has been checked off on the “Changes” checklist.
  • “Enabled framerate smoothing with range of 22 FPS to 120 FPS” has been checked off on the “Changes” checklist.
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Having created a map on smooth dirt that utilizes a lot of different lighting, will this change break that lighting to the point I will have to readjust every light I’ve placed?

They’re talking about the Map’s environmental lighting and its general bugginess. Some issues with Smooth Dirt are its high minimum light level and the underside of every object having a yellow tint to it.

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examples here: Smooth Dirt's poor lighting

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waaait, fixed? >.>
Laame, I liked it
That should be a customizable option in settings

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  • “Write changelog” has been checked off on the “Before Ship” checklist.
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I could make an option.

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