Been tinkering with ideas for Accelerate maps recently, and wanted to suggest a few things I think would be incredibly useful to have for the toolkit.
Invisible style for Accelerate Start Line: useful if you want to build your own finish line
Adjustable starting positions for Accelerate Start Line: Adjustable sliders to bring the kart positions closer or further apart, for building wider and narrower tracks
Support for tracks that have a specific start and end and do not loop. Think Mount Wario from MK8
Toggles to exclude specific items from the Item Pickup pool
Fixed item drops for Item Pickups: Toggle that allows the Item Pickup object to always give a specific item, similar to the Weapon Pickup. Item Pickup could display the selected item inside
Battle game types: Free-for-all, Team Battle, Elimination, King of the Hill etc. use items to blow up your friends, or compete for an objective, player/team with the highest score at the end wins. Could be forced on for maps tailor made for battle modes and unavailable for maps that aren’t
This is cool, yeah. If it’s alright, I will join in a few of my older suggestions from another thread for this, since it does count towards the SDK I believe: