This hole is often buggy during this section after the first cannon.
Often, instead of the ball going into the second cannon, it either:
- Stops somewhere along the path (usually just shy of the cannon but also along other walls)
- Flies off the path and getting an OOB like the image seen above. (Worse if you have a low FPS)
You can probably replicate the OOB if you manually set the FPS to 24.
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this image is the visual representation of pain
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https://streamable.com/xf1xs replicated at 60fps (+ vsync) as host with no other players
This hole has been notoriously famous for constantly having issues due to Unreal physics. We’ll be replacing the physics with a predicted animation.
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system
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