Tower Unite 1.0 Release & Future Plans

:tada: Leaving Early Access - Tower Unite Version 1.0

Alright everyone, its time! We’ve been preparing for this moment for years, and with this update we’re sealing the deal:

:confetti_ball: Tower Unite is out of Early Access!!! :confetti_ball:

The dream of Tower has been part of some of our team’s lives for almost 20 years now, starting as our lead developer Mac’s highschool daydream in 2006. Now, it’s been 9 years with Tower Unite!

Time really does fly, doesn’t it?

Inspired by our love of theme parks, arcades, resorts, and a metric ton of love for gaming, we’ve been creating a loving place that has endless entertainment and fun, and we’re so happy to give it a big welcome in its 1.0 state!

Our wish was to make a jam-packed game that offers you the world and delivers it as best as it can – a place where friends can hop on and chill, play all sorts of games, and express yourselves in your own digital home.

We have been so humbled by the support we’ve been given. Early access has been an absolute gift, and you all gave us the opportunity to make Tower with our small team and work on the game at our own pace, adding the features we all wanted. It’s been a dream come true. The support from our committed community has been overwhelming, and we are so proud of how much Tower has grown.

With all of the work we’ve done on the game over the years, we feel Tower is ready and doesn’t belong in Early Access any longer.

This does not mean we are done!

Tower development is NOT over. We have games to make, promises we are determined to keep, and we will never stop coming up with new games and ideas for Tower Unite! And, of course, we want to do our best to deliver polish and improvements. This game is our passion.

So, while we’re saying goodbye to Early Access, we want to give you all some info about how future updates will work and are happy to announce our first roadmap for post 1.0!

:hammer_and_wrench: How Will Updates Work Post 1.0?

If you’ve been following Tower’s journey, you’ve been beta testing the game with us with every update and providing feedback. Since we are leaving early access, we’ll be releasing future major updates on a public beta branch before they get launched into the main game.

This way players can continue to provide feedback on new features and test them before the general public.

In terms of communication updates, we’ll still be continuing our developer blogs; We’ll still be active on the forums and our Discord, and we’ll still be using Trello for updates. We’re committed to being transparent with Tower’s development, even after Early Access!

:computer_mouse: Bug Fixes Post 1.0

No developer wants bugs or issues with their game, and we are no different. We want Tower to work as best as it can, and are always going to figure out ways to improve performance, solve issues, and make the game an enjoyable experience for all players.

If you encounter a bug or other issue with the game, we continue to encourage you to let us know on our forums. Tower Unite has a large scope and a small team, so we are always grateful to players for letting us know issues when they arise, or giving us more information on known issues.

We’ll continue to deliver hot fixes and plenty of bug fixes and optimizations in every update.


:calendar: Post 1.0 Roadmap

:vhs: Workshop Rental Store

A new expansion to the Condo Hub, the Workshop Rental Store displays both popular and recently released Workshop maps made by the community. This store will allow players to grab a map off the shelves and throw it into a special VHS portal device that will transport players to the map for easy browsing.

This feature is very close to being done, and it just needs some fine tuning. If you’ve followed development, you know this has been in our desired roadmap for quite some time, so we’re excited to get it out to you all.

:paw_prints: Condo Pets & Cafe Miaou

We’re working hard on the new pet system, which will be one of the first post-1.0 updates. Pets will have the ability to walk around your Condo, follow you, eat, drink, sleep, and yes, you can pet them! Pets can be named, and you can form a bond with your pet by giving it care and attention.

With pets being added, you’ll need somewhere to adopt them. We’re very excited to finally share our progress on the new Cafe Miaou with all of you! Cafe Miaou will be a new store next to D.I.Y. and will be a place for players to adopt lovable cats to keep in their Condo.

Don’t worry dog lovers; there will also be a dog park in the Plaza, where you can adopt lovable dogs as well!

:houses: Community Condos

A much desired feature, Community Condos are dedicated user-hosted Condos. We plan to release Community Condos in stages. The first stage will be allowing players to host a dedicated Condo with their own Condo map and to show them on the new Community Condos server list. The second stage is to add editing support, so approved players can edit the layout of the dedicated Condo and spawn their own items. Community Condos will also have their own save system.

:fried_egg: Cooking

Cooking is another project we are wrapping up development on! Plenty of food has been made, and the bulk of the work is now on the programming side.

:wrench: Updates Beyond:

We are fully engaged with developing the updates mentioned above, and we are working our hardest to be able to continue with future updates beyond these. If things go well, we’ll be able to tackle another game world, future arcade updates, and other various projects that have been in the plans from the start.

:goggles: VR Support

VR development is one of the ongoing projects planned to be a feature of Tower. Converting a game with the scope of Tower Unite to VR is complicated, so it doesn’t have a planned date for now. However, we’ve been steadily making progress and have made huge strides in its development. We plan to roll out changes to VR throughout the months post 1.0.

:video_game: Future Game Worlds

Future Game Worlds include Planet Panic, Death Run, and a horror Game World. We’ve mentioned it before, but the horror Game World’s scope has grown, so we’re still in the midst of redesigning it to better fit Tower.

:night_with_stars: Future Game World Maps

Now that we are in a post-1.0 state, our content developers will have more time to work on maps for existing Game Worlds.

We have plenty of Game World maps still in progress, such as Accelerate: Moon City, Virus: Theme Park, and SDNL: Skyline.

:joystick: Other Upcoming Features to Tower

Tower will continue to grow, and we plan to expand on existing features, such as releasing new Arcade games and Boardwalk Attractions. New Game World Mutators and Upgrades are also in the works.


:computer: Other Developments

Tower Unite has been our sole project for a long time. Throughout development we’ve had many ideas and discussions about future games. We’re happy to say we’ve settled on a project we’re most passionate about! With Tower now in its post-1.0 state, we’re excited to finally announce our next game!

Introducing…

The Elevator

The ultimate sequel to Elevator: Source! We have been eager to share this with all of you.

The Elevator will be our second standalone game!

The Elevator is a 6+ player multiplayer game with extended gameplay based on Elevator: Source. For those who aren’t familiar, Elevator: Source is a game about taking a mysterious elevator on a journey to places beyond your imagination. We don’t want to give away too much, but some floors you may have to get off the elevator…

We plan to have more elevating information soon in a future announcement!


:notebook: Final Thoughts & Early Access Overview

Thanks for sticking around to read this, to play the game, and to see Tower Unite grow. We make games because we love them, and gaming has been an important part of each of our lives. Tower is all about spreading that love!

We can’t wait to keep making games with you all along for the ride.

Below is an overview of every year of Early Access development, up to our last update. I’ve highlighted some updates that were significant in scale or were technical accomplishments for us. All of them are included as interesting parts of Tower’s history.

When you look at this overview, keep in mind that it only scratches the surface of bug fixes, back-end work, and other important changes that have gone on throughout development.

:tv: Dev Hangout

In celebration of 1.0, you can join us for a Dev Hangout today at 1PM Pacific Time on Twitch! We’ll be playing Tower and talking to you all about the game.

twitch3

:hearts: THANK YOU :hearts:

Thank you to our backers, early access players, supporters, patrons, and our inspiring community!

Thank you to those of you who submitted your custom maps & condos for our trailer, and thank you to those of you who joined us for trailer shots.

Thank you to everyone who filled out our Road to 1.0 feedback survey, and everyone who submitted bug reports, crash reports, and suggestions throughout the years.

Thank you to everyone who has been on or worked with our team in the past, to those who have given advice during development when we reached out for help, and to everyone who helped us keep pushing forward on this game.

Thank you for talking about the game, creating awesome things with it, and making memories in it, and forming new friendships!

Thank you for playing Tower Unite and being a part of this exciting journey!

We can’t wait for more!

We love you guys,
<3 PixelTail Games

43 Likes

Congrats to the upcoming 1.0 release! I hope that the VR mode gets actually usable over the course as well, since I can barely do anything with it unfortunately… It sounds like itd be really fun, especially on something like SDNL (if possible)

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Congratulations PixelTail!!

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I’m excited to see how far Tower Unite has come, after initially getting it in 2017, it has come a long way and grown bigger, not only to thank the players. But all you Devs for keeping on making this game better, this day should be remembered greatly for being I would say one of if not the biggest milestone it has reached. Keep on being amazing! :purple_heart::purple_heart::100::100:

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Looking forward to Post 1.0 updates and what’s to come! Especially the Arcade!

Never played Elevator: Source but I’m going to have to check it out now.

Gz PixelTail crew!

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So proud of the team with everything they’ve created throughout the development! The recent polish has really stripped away a lot of the rough edges and made the game feel more like a finished project. Excited to see Tower grow post-release, and wish you the best on future endeavors!

Always appreciated Pixeltail’s transparency and will continue to follow your development in both Tower and future titles!

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It’s definitely been a ride. Can’t wait to see the game’s release and how it grows even further than that.

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AMAZING. Love to see it. Just like I said in GMT when TU was announced I’m always excited to see what’s next. Great job PixelTail, keep it up, proud of you! :skull: :heart:

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i have a question about post 1.0 on the roadmap it doesnt say anything about the website work. Is that planned for after the q2 and q3 release or is that inbetween?

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Very happy to see this! Congrats and a big thanks to all the devs for the hard work through all those years <3

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No way they just casually announced a sequel to Elevator: Source along with TU 1.0 release

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This isn’t in the immediate plans, but it is something we plan on doing eventually. We definitely are going to do a website refresh sometime soon as well.

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Congrats!! I’ve followed this game for maybe the past 3-4 years now and I’m always excited to see what’s new :slight_smile: Thank you so much for all the hard work you guys do on the game!!! I’m so excited for what’s to come!

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sounds good :slight_smile:

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congrats on exiting early accese. seems got put front page as todays deal thing.

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Congrats Pixeltail!

I’ve been around for ages watching the game progress. I was there since Lobby 1 of Gmod Tower, and bought the game on the 2nd day after its release. I’ve played on and off, seen the game grow so much since its first days (It’s insane to remember the Casino and Rollercoaster weren’t even in the initial release. I’ve loved the vibe this game has given, the closest thing to a chill community I’ve seen since PSHome. I cannot wait to see what else you have planned after the roadmap!

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Nice! Congratulations you guys!
Hope VR and Gamepad support gets more attention now!

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Congrats on the 1.0 release! I’m so happy I got to watch it happen today. :heart:

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The dawn of a new era, its been a blast playing the tower projects for roughly 12ish years (oldest saved screen shot was nov 2013) and its been one hell of a ride.

Garrys mod tower was a silly little server were spent quite a lot of my time (roughly 1500 hours) met my wife and made friends that to this day are still some of my closest ones, i am trully grateful for this fun world that keeps growing with every day. c:

Tower Unite clocking me in at now 8559 hours has FAR surpassed any wild dream i would have had in 2013 there is so much content in this game and it has so much to offer for a measly $20 i truly believe that the game can confidently say its 1.0 and im happy for being able to see the day come!

Pixeltail games have worked so very hard to get to this point, trying to learn how to make games and do 3d modeling had really shown how hard making a game truly is and seeing them work on and release meaningful updates monthly with such a small team with a absolute monster of a project like Tower Unite has been very aspiring to me and i continue to look forward to what the future has to offer and their next project.

Thanks for such a great game PixelTail, you all deserve a break thank you for your wonderful world. I hope this game gets the playercount it truly deserves being 1.0. Egg.

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What a joyous occasion today brings! We’ve done it boys, we’ve reached the peak of the Tower!

I started playing Tower in 2016, around Christmas of that year, and I’ve watched the game grow from a small little Indie seed to an absolute MMO powerhouse. I was there when Little Crusaders arrived, during the Fishing Rod Massacre, During Lobby 3’s reveal and release, and now for the 1.0 drop!

With nearly 9500 hours under my belt, I want to express how absolutely proud I am of how far we’ve all come here, and how tirelessly Mac & the Team have worked to bring us the best social game experience steam has to offer!

I look forward to all the future endeavors you guys have, and I wish the best for Tower’s success, now and forevermore!

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