This game would be more convenient and fun if you can have throwables that can do different effects. You can pickup throwables from killed zombies and throw them using the MMB button (or the R3 button on controller). Here’s a bunch of throwable ideas that the Zombie Massacre devs may take from.
Grenade- An explosive that rolls before detonating.
Sticky Bomb- An explosive that sticks in one place before detonating.
Claymore- An explosive you can set in place to make a trap and explode when in contact with zombies.
Bouncing Betty- Similar to claymore but will take time to explode from bouncing.
Molotov- Molotov cocktail that when throw, will provide fire to an area for 10-15 seconds and deals fire damage to zombies in contact.
C4- An explosive that you can throw and manually detonate. Double click MMB to detonate.
Flashbang- Throw one to disorient and slow down zombies for 5-7 seconds.
Alarm Clock- Distracts zombies for 5-10 seconds towards the area where it is thrown.
Talking Catsack- A Catsack that distracts zombies by meowing while moving away from them at will, will disappear after 5-10 seconds.
Cat Bomb- A talking Catsack rigged with explosives, will distract zombies towards it while moving away at will before exploding in 5-10 seconds.
Throwing Knives- A set of three knives thrown individually that can kill most zombies in one hit or otherwise would deal a big amount of damage to tougher zombies.
Goo Flask- A potent mix of the Scientist’s flask and a zombie sample that when thrown, will cause affected zombies to attack each other to death.
Masking/Smoke Grenade- Throw one at yourself and your team and become invisible to zombies for 5-8 seconds.