Currently, scientist is seen as one of the worst classes next to mercenary due to their combo being very VERY janky.
A very simple improvement would fix this and make scientist probably heaps better in gameplay:
- Allow for the flask to be equipped with weapons, rather than something that overtakes them.
- Make the flask combo something that spews out random flasks around the player, rather than in a set direction at a somewhat random distance.
The only big issue I see most players have with scientist is their lack of ability to use their combo with weapons and their combo being pretty iffy damage wise. Buffing it so that their combo isn’t something that overtakes weapons, and is instead a sorta aoe effect around the player, rather than aimed at a direction would help this class see significantly more play time.