As the title says, add items e.g jet pack skins, objects to put in homes, in-game name colour, golf balls, skins monkey ball skins,hats or bizarre objects that have a steam market value (i think you get the point). Make these items hard to get so that it shops dedicated players and also the items will mean something.
Tasks that could reward a valuable in-game item would be things such as:
-random drops
-jackpot
-win x amount of golf/bowling/laser tag games (etc)
Itâs not planned nor stated it wonât happen.
Itâs kind of in the air really, devs donât really like the idea of currency trading in any form but itâs something people request so commonly and thatâs why itâs just a âmaybeâ.
While the idea sounds good on paper, the fact is it wonât happen if trading isnât happening, which, last I heard, is tricky business because it would be an irreversible change. Not even going into the sticky âmicrotransactions or notâ argument, this idea pales to the concept of Tower Unite having Market presence via Steam trading cards, which is more likely to gain the game publicity than a separate Market for in-game items, given that trading cards in general have a higher appeal than in-game apparel.
There was talk a while ago of allowing non-store items (such as things acquired by fishing) to be sold via marketplace. I forget if this plan has changed since then (and even if it hasnât, that doesnât mean itâs still happening).