I think that having a spray can of paint would be really cool. It would just be a matter of making a gun and replacing the bullet decals with paint textures, and you could hold M1 to spray paint onto walls. It would despawn faster than bullets. Before people say that people would just write the N word or draw penises, you can and people do do that with guns and bullet decals. This could also be used to spray images, like in GMod.
I would like this if it was NOT custom images. instead, you could choose a colour out of like, 4 and it would make a big blotch of paint there. I’m pretty sure there was a reason why only donors could spray in GMT.
Custom spraying only in condos and it would be enableable or disableable
make it so you can blacklist/whitelist certain spray users, utilise the already existing canvas feature.
how about instead of custom sprays you can get a set of pre made sprays (like CSGO does it, but nicer) also mix in how Hat in time does stickers, using memorable quotes on them.
so you can buy generic “im here with loser —>” but you can also have “Where do i buy Jetpack?!?” and other funny quotes, i also like the idea of how CS:GO has sprays built into the map for major events that happened, Tu could probably do something like that so we could be able to place (a fishing rod that is killing) and such.
custom sprays and sprays that draw are not a good since the obvious abuse to make NSFW and gore type stuff.
anyway i think this wont happen since unreal apparently doesn’t deal with decals that well (which includes sprays, blood, sick on floor and bullet holes). so i doubt there will be any spray feature unless unreal deals with decals better.
- Rifles exist in TU that can draw things easily, just with a bullet hole instead of paint
- We have canvases in TU, so sprays would just use those
- I don’t mean custom spray uploading, it would most likely be workshop support
I think the hole bullet hole decals being being replaced with paint blotches might be troublesome due to the way that unreal’s decal system works
Yeah, unfortunately UE4 kind of took a CryEngine approach to the decal system, and so it’s kind of expensive on system resources and can look a bit goofy with how a 2d material can be “projected” onto a 3d surface (meaning that decals can be projected onto objects that come close enough to the decal.)
i feel like the best bet is the place posters up rather than spraying decals