The bonus level texture in Woodlands is much more reflective when high quality shaders are enabled. When disabled, the reflections on the surface are more prominent and looks much better imo.
high quality on:
high quality off:
The bonus level texture in Woodlands is much more reflective when high quality shaders are enabled. When disabled, the reflections on the surface are more prominent and looks much better imo.
high quality on:
Is this a bug or an intentional design choice?
Not sure, but I wouldn’t see the point of making a specular map if it couldn’t be seen on the highest graphics settings (which would most likely be the settings that the games design looks the best)
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