I made a few tools for SourceSDK a while back.
I figured I’d release them here for anyone to use if they want.
- ZFBX: converts source VMF files into FBX / T3D files so you can easily port them to Unity / Unreal.
- ZBSP: converts brush models into .mdl files, optionally defers entities into a separate .BSP Lump to cut down on entity limits.
I claim absolutely no warranty on these tools
I am not responsible for any damage either of these tools might cause to your machine
SourceSDK is property of Valve Software Corporation
I included readme files. so read them for usage info.