Explosion discombobulation? Losing conciousness? Underwater? Lost your glasses? It’s not like it would just be a toggle, you could set the intensity with a slider like the current ones. There’s also I/O FadeIn/FadeOut so you can make transitions with them.
I was thinking of the scrapped idea with Mr. Friendly in Half-Life, where getting hit by the creature would knock Gordon’s glasses off. From what I remember they couldn’t get the blur to work back in 1998.