Mac showed a list of things that could be added to Virus a couple weeks back, and one of them was vents that Infected could use to travel around the map faster. I think this is a really cool idea, so I wanted to share some ideas I had for the feature.
- Make vents usable by both survivors and infected
Something I don’t really like about being a survivor is that it’s kinda hard to go to another part of the map by yourself without being slapped by some guy on the way there. I think being able to use vents would be a nice way to safely get to other areas with less risk of being infected. I think infected might become a bit too overpowered as well if they’re the only ones who can use vents.
- Peeking through vents
It would be nice if there was a short period (maybe ~5 seconds) where you can peek through the other side of the vents and see if there’s anything dangerous on the other side. You can cancel out of venting if you don’t want to go through, and if you don’t choose to vent or cancel, it automatically cancels so you can’t stay in the vent forever.
- Short delay for other players after venting
After someone vents, there should be a short period (maybe 5 or so seconds) where no-one else can enter either side of it, so for example Infected can’t just immediately enter a vent and infect a survivor who just vented.
- Venting shouldn’t be instant
When you vent, I don’t think you should be able to go through instantly. I think it would probably be better/add a bit of strategy if it took a bit to exit the vent (pretty short, like 1 to 3 seconds). That way, you can’t essentially just instantly teleport to another part of the map, and it’s not entirely guaranteed that something/someone dangerous wouldn’t be on the other side, even if you didn’t see anything while peeking.
- Warning for when someone is in a vent
While someone is in/going through a vent, there should be a sound cue so that other players know they’re there. For survivors, you can hear them moving around in the vent (there’s already a fitting sound for this in the game, which you can hear when going through the vent in Suite). For infected, you hear the same sound but faster and with muffled groaning.
This is all just stuff that I think would be interesting, and I’m sure people will probably disagree with at least one or 2 of these suggestions, and vents might not even be added at all, but I think vents are a really interesting idea and I hope at least one of these ideas are considered.
Here’s the list of ideas I mentioned at the start of the thread, btw: