SirParadox’s Workshop Page
This page will be constantly updated with the progress of my workshop items. New items/ideas will only be added when I have completed one that i’m already doing.
After toying around with UE4, I realized just how easy it was to create content. Only after a few hours of researching the different aspects of the engine and editor, I was empowered to make just about anything I wanted (Kudos to @Zak for dealing with all my shit). Now, I have devised a list of items I plan to release on the Steam Workshop when Tower Unite is shipped, as well as the types of items that I will be making. I may start a trello board for my mods, and will update the page accordingly if I do so . Here is the way I will set out the items on the page:
Trello board
N/A - Will update soon.
Types of items
- [MAP] A map of a particular theme for one of the gamemodes.
- [APPAREL] Anything ranging from jewelry to shirts to pants to a toy sword.
- [WEAPON] A weapon for ‘Slaughter Day Night Live’ or any other PVP based gamemode.
- [BALL] A ball to be used in the gamemode ‘ballrace’
- [FURNITURE] Placeable furniture items that can go in your condo.
Development Phases
- (PLAN) A concept/idea I have.
- (PROTOTYPE) A previous concept/idea partially implemented into UE4. Subject to change.
- (DRAFT) A prototype improved to a usable state. Things Subject to change.
- (BUILD) The first public alpha/beta builds of the mod. Testing in progress. Things may slightly be subject to change.
- (SHIP) All workshop content (e.g. Icon, Screenshots) finalized and the mod is in a state where it can be shipped to the workshop.
Project List
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MAPS
APPAREL
- [APPAREL] (PLAN) BananaPhone: An equitable hand-held phone that plays the old gmtower achievement theme when right-clicked.
WEAPONS
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[WEAPON] (PROTOTYPE) Old majestic sword: No-one knows what it is. No-one knows where is came from. The sword packs quite the punch in compensation with it’s rather slow attack rate.
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[WEAPON] (DRAFT) Grenade launcher: It’s OP, and it’s ready to destroy anything in it’s path. Currently uses the default UE4 FPS gun
Updates
[4/10/15] Finalized grenade launcher draft.
[8/10/15] Added new weapon models.
[10/10/15] Added more new weapon models.