SDNL Movement settings/feature suggestions

Adding a new Entity (or update existing tools) with more gameplay settings.

/////Movement Specific:

  • toggle (enabled/disabled) double-jump.
  • toggle (enabled/disabled) sliding.

(Possibly even player starting health - would add the possibility to create classes within SDNL which would work with the addition of “Custom Start Loadout” Entity/Setting.

To add on to this a bit, having spawns also be assignable per player number would be nice. That way you can do things like have every player spawn in their own “pick a weapon” room sort of thing.