SDNL/CTF Gamemode [QOL/Overhaul suggestions]

Suggestions: (CTF Specific features)

  • Adding a volume that once the dropped flag touches - it respawns (prevents the flag going out of bounds if we want to create deathpits in maps).

  • New/Updated Entity with more gameplay settings (round time).

  • Dropped flag custom respawn timer adding extra function on Flags that will respawn after an x amount of seconds.
    [Adds another gameplay layer where teams can fight for a dropped flag to stall/win more round time - goes together with custom round time settings].