Suggestions: (CTF Specific features)
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Adding a volume that once the dropped flag touches - it respawns (prevents the flag going out of bounds if we want to create deathpits in maps).
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New/Updated Entity with more gameplay settings (round time).
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Dropped flag custom respawn timer adding extra function on Flags that will respawn after an x amount of seconds.
[Adds another gameplay layer where teams can fight for a dropped flag to stall/win more round time - goes together with custom round time settings].