You could give an object a “name” that could have its properties modified based on conditions in scripting, or based on other elements in the condo. There could also be some sort of pressure plate, a trigger zone, or a check for a player,
An example could be like:
if buttonBasement.pressed = true
then lightBasement.alpha = 255
else lightBasement.alpha = 0
end
Or maybe this:
if Func_IsObjectInZone(x1, x2, y2, y2, z1, z2, object) then
print("Disco Party!")
MyCondo.DiscoParty(true)
end
and you could give objects the ability to activate:
redDoughnut.onUse = func(player)
Func_StoreObject(redDoughnut)
player.PlaySound("Eating.ogg")
printTo(player, "That doughnut was delicious!")
end
And you could define your own variables and functions in the condo itself. And, some functions could serve to check stuff for you, and there could be global values such as Condo.timeOfDay or Condo.Weather
I’m just spitballing this because I figure it could add a lot more functionality to the condo, someone could make lamps that slowly flow through the hue spectrum, or make some sort of game, or create their own usable doors. This is pseudocode, I don’t actually know how the scripting in this game works, I saw it once with the laser projector and thought it was really cool that I could control how it worked.