Scaling Gizmos

When using large objects in a condo it can be pretty difficult to move them from a distance due to the gizmos being so small in comparison to the object.


I think it would be useful if the gizmos remained at a constant scale like they do in 3d software such as blender.

yes please, i’m using really big snow mountains and the gizmo is like 5 pixels big

3 Likes

Hi,
I came here to suggest this! Although noticed it was already so it’s not me just me suffering of this issue. Using tiny items I can’t see the gizmo because it stays above it, using large items I also can’t see it cause it’s so small and I am in the distance. This would be really helpful when building.

2 Likes

Bumping this because it’s annoying to move large objects and having to get really close to move them.
I think it would be a good QoL change to add this as an optional on/off button.

Maybe something like this mockup?
image

An example to further my point:

The gizmo is so small I have to circle it so you don’t miss it.
image
It’s only 10 pixels!

4 Likes