Refactor of player backend systems

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Checklist

[ul][li]Rework backend system to handle client connections[/li][li]Improve client connections and requests with threading system[/li][/ul]

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[ul][li]A new checklist named “Checklist” has been added to the card.[/li][/ul]

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[ul][li]“Rework backend system to handle client connections” has been checked off on the “Checklist” checklist.[/li][li]“Improve client connections and requests with threading system” has been checked off on the “Checklist” checklist.[/li][/ul]

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Yeah, this was needed!

Actually, it was. This lets us do the achievements, EXP, and other cool stuff.

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I was being serious, sorry my English isn’t really good :stuck_out_tongue:

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Your English is fine. Emotion is just sometimes hard to read in text. The sentence could’ve been read with or without a sarcastic tone and would have 2 very different meanings. For what it’s worth, I didn’t think you were being sarcastic but apparently Mac did.

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No worries, it’s my bad for reading it wrong.

3 Likes

Does this mean faster loading times for joining the lobby? Sign me up please.

Nah, this is unrelated to that. We do optimizations every update, though. This is just backend stuff that you’ll never even know is a thing.

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