Refactor of player backend systems


#1

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Checklist

[ul][li]Rework backend system to handle client connections[/li][li]Improve client connections and requests with threading system[/li][/ul]


#2

[ul][li]A new checklist named “Checklist” has been added to the card.[/li][/ul]


#3

[ul][li]“Rework backend system to handle client connections” has been checked off on the “Checklist” checklist.[/li][li]“Improve client connections and requests with threading system” has been checked off on the “Checklist” checklist.[/li][/ul]


#4

Yeah, this was needed!


#5

Actually, it was. This lets us do the achievements, EXP, and other cool stuff.


#6

I was being serious, sorry my English isn’t really good :stuck_out_tongue:


#7

Your English is fine. Emotion is just sometimes hard to read in text. The sentence could’ve been read with or without a sarcastic tone and would have 2 very different meanings. For what it’s worth, I didn’t think you were being sarcastic but apparently Mac did.


#8

No worries, it’s my bad for reading it wrong.


#9

Does this mean faster loading times for joining the lobby? Sign me up please.


#10

Nah, this is unrelated to that. We do optimizations every update, though. This is just backend stuff that you’ll never even know is a thing.