Originally I wrote all this as feedback for the May 2020 Survey. But I thought this might be an interesting topic of discussion amonst the community.
At the end of the survey they asked for feedback and this is what I said:
Don’t forget to go back to aspects of the game that remain in a “I’ll come back to it later” state. The development cycle for this game from a fans perspective has been “Focus on this task > release it in a playable state > immediately move onto the next thing.”
Arcade is already getting this treatment. However what about other stuff throughout the years like casino, fishing and laser tag. Plus half the gameworlds are in an even worse state. Minigolf & Ballrace are basically finished games while Virus is a balance and laggy nightmare, ZM is missing bosses and weapons, LC needs to fine tune the dragons controls. (It feels really janky compared to UCH’s.), and then there’s the entirety of Planet Panic. (Not to mention all of these gameworlds listed lack in maps.)
All of these have been released in a “Good enough” state to either get very few updates/adjustments to none at all. Developments new focus is accelerate and I’m excited about that but I’m still concerned how much stuff is gonna remain in an unpolished state before this whole game releases with a collection of “Good Enough” attractions.
As mentioned I’ve been worried/concerned development focuses too hard on new content that everything else either gets pushed aside or abandoned. Is this something everyone prefers? Would you rather have content take longer if it means stuff we already have gets improved and fully realized? What do you prefer?
What’s something you’d like to see get updated / polished?
Apologies if this comes off as a ranty topic because that was not my intention. Just curious on what others opinions are on the topic.