Please use a different hat for editing player model Metadata

The cat beanie is a bad hat for testing this. It’s shape, size, and concept are all too unorthodox for getting a feel on how the average hat will look. Better yet, let us just pick any while editing. This could also be nice if someone were hypothetically rigging a model tailored to certain accessories.

Usually adjusting the beanie to look right ends up with the baseball cap being absolutely massive. This is even a problem on the regular masculine model


i want to adjust offsets for each hat

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Per hat offsets is something I will be working on at some point.