I started working on the Plaza this week connecting the various parts of the map that’s always been disconnected physically (like the Casino, Bowling, Arcade, etc.).
So far I’ve connected the Casino and Bowling as well as putting more visual upgrades into each interior.
Here’s the results. I’m tired right now but I’ll update this thread tomorrow.
Casino looks absolutely fantastic. I feel like the top parts of the bowling alley should be a bit more illuminated but thats just me. Also as far as the exteriors go the casino is once again, fantastic. The bowling alley is also good but those black shapes outside of the two side pins strike me as a bit weird. This is all just my two cents though.
Are the buildings connected to the lobby like for real, or are they “warp points” that don’t actually feel like warp points?
The interiors are connected to the plaza for real. There are no warp points or secret hidden warp points.
This is something that we’re trying right now and while we haven’t measured performance or done any optimization yet - it seems like Unreal 4 is suited for this and I personally haven’t noticed any drop in FPS.
But that could change once we keep adding more and more to the plaza. We’ll find out if physical locations is feasible because I really want it to be.
I figured if someone had that question I’d answer it here so everyone knows.
Yeah, I literally just finished attaching bowling yesterday and the interior still isn’t at its first pass. I need to add more detail and tweak the lighting which I plan on doing today.
These all look awesome! Just one thing, I think the lights on the outside of the casino should be a little more fast paced. But, other than that, everything looks so cool!