Player-Specific Condo I/O

Is there a way to make condo IO only count or affect one player?

Specifically, I’d like to set up a counter on a button so that if one player clicks the button so many times in a certain timeframe, it teleports only that one player somewhere.

I currently have it set up so the counter OnReachedMax unhides a teleport volume, and it works, but anyone clicking the button will activate the counter/timer, and any player within the teleport volume will be teleported as well. I’d like to have it basically the same, just on a per-player basis.

And/or if anyone has just in general a really in-depth guide of what each IO thing does and what each connection means, that would be really helpful too.

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