Opinion: Should TU be free to play?

Should it be free to play? Here’s why I think a F2P Tower Unite could work.

Tower Unite is missing something, that all other virtual worlds have, the social aspect. I very rarely see or talk to any other players in the plaza or other spaces.

This is because most virtual world players don’t like the idea of having to pay to enter and they don’t like that they would have to work to get what they want, they just want to throw money at the screen when they want to buy stuff.

Making the game F2P would bring in a ton of more players and I bet more money too. Once someone buys the game PTG don’t make any more money from them.

How?

Keep the core game as it is, players can earn Units by playing in the casino and mini-games BUT also allow players to purchase Units from the steam store, that’s it. Don’t sell items for real money just add the ability to buy Units

Rockstar adopted this model with GTA ONLINE and it earns them millions each month, a lot more than what they would earn if they never sold shark cards.

For those unaware how GTA ONLINE works, everything is bought using in-game cash, much like tower unite but Rockstar also sell cash on the steam store so for those that don’t want to earn it playing jobs (or mini-games in TU’s case) they can just buy it.

Buuut what about us, we paid for it :frowning:

Simple, give those who paid for the game a special item or a bunch of units.

I know many will be against this idea and may even attack me for it, but it sucks when I go to a lobby and there’s no one around. There’s barely anyone playing mini-games too.

Let’s open it up and bring in the players, make it a true social experience.

no

32 Likes

Nah, they already stated no micro transactions
plus the risk of bad habits of new players who just is going to ruin the fun.

20 Likes

No.

10 Likes

Short answer: NO

9 Likes

No.

8 Likes

I wouldn’t mind a sequel to Tower Unite that is a f2p game, though.

2 Likes

no, just no

8 Likes

No.

8 Likes

No.

8 Likes

As a consumer, I would not feel too keen on PTG switching to one of the most despicable business models in the industry.

Also you’re conveniently leaving out the fact that GTA Online has a $60 entry fee.

6 Likes

TU was announced as a paid game.
TU was advertised as a paid game.
TU was explicitly promised to exclude any and all microtransactions.
TU was given a final selling price of $15 both in and out of Early Access.

The core of TU is simply a place where people are more or less on equal footing and everyone just wants to have fun. Introducing microtransactions also introduces the notion that people who pay money can get more than those who don’t; in essence, people who pay are more powerful than everyone else. It doesn’t matter how real the claim is, it is a stigma that TU has been adamant to avoid. The backer rewards alone have caused some controversy, and those were a one and done deal at a very crucial point in TU’s lifecycle. Those were justified because, without it, there would be no TU.

To suddenly go back on all of that would not only introduce problems; it would be a big middle finger to everyone who trusted the devs and what they promised. It would bring nothing but harm to TU.

In short, the answer is “no.”

Though a free trial weekend would not be out of the question when TU gets more polished.

13 Likes

Use the bloody search function next time, will ya?

The game is in Early Access and advertised accordingly. There will always be times with more or less players depending on factors such as time.

I very highly doubt Pixeltail will pull a Starbreeze on Microtransactions… (Scroll down a little for the full story.)

4 Likes

I used the search function but nothing came up, probably because I searched “Free to Play” and not “F2P”. Sorry about that.

In regards to Payday, what they added is different than what I’m suggesting. They was selling actual content on the store, my suggestion was simply allow users to buy Units if they do not want to earn them by traditional means. I’m not saying sell clothes or items, simply allow users to buy Units or earn Units.

I understand why some users (or most current users) would be unhappy with it.

Pixeltail games have made a pact to never include microtransactions in their games. A free game will not feed them, therefore the game cannot be free.

Besides, free-to-play games generally attract those who wouldn’t pay a single penny for a game, and they tend to not be healthy to the community…

2 Likes

I am always late for discussions like these, but:

Pixeltail Games cannot make the game F2P anymore without causing massive controversy. It has been set in stone hard that TU will be a paid game without microtransactions, and Mac mentioned this millions of times by now.
While it is possible that F2P would bring in a lot of new players, the quality of the playerbase could be questioned. This is the case with pretty much all F2P games.

Don’t forget they will make other games too, they won’t base themselves on Tower Unite for profit.

3 Likes

No. Nope. Nerp. Nadda. Hell naw

No one wants F2P, including the devs themselves. The lack of microtransactions is specifically why I love this game. F2P just opens the floodgates to every single 12yr old with a PC and a headset and I don’t want that garbage invading the, currently, quite friendly community. There are a good number of people that currently have the game, they just dont actively play it because they are waiting for closer to full release. The devs don’t seem too worried about playerbase right now; I think it was Mac or Caboose that even said that in another thread. When more content churns out, and comes closer to a v1.0 release, you’ll see more players show up. I am confident in that.

6 Likes

but

no

3 Likes

fuck no

3 Likes

It should not…there are no micro-transactions nor will there ever be

2 Likes