Here’s my suggestions on what I think will make Virus better:
*If a player joins pat 0 and then decides to rage quit, they need some other form of defense for losing their enraged cause they will be screwed without it.
*Have some sort of penalty for players who just sit in one spot and camp for the entire round.
*Add power-ups for pat 0 if they are still enraged and go longer than a minute without infecting anyone. (I.e. Increased speed, defense, temporary invisibility until they infect someone, etc.)
*Add a cure for players who hate being infected (like in Zombie Massacre) but the catch will be that there’s only one and it’s “first come, first serve”.
*Make the Sci-fi Handgun a little bit more powerful, cause who uses that thing anyway?
*Add a few seconds of invincibility upon respawning so terminator-ranked players won’t just kill you over and over and over and over again! (Yes, I’ve played with some players like that, and if you read this, you know who you are!)
*I know this was touched on in another forum post, but a chance to free roam the Virus maps would be cool since they are creative on their own.
And finally, decrease the amount of required players to start Virus. 4 players is too much. I hate to bring up GMod, but there’s a well-made Virus mod (not to be mistaken for GMod Tower’s incarnation of Virus) that was made by one guy and you only need two players to start it. Virus with two players is actually surprisingly fun.
I’m posting this hoping that Virus can get some major improvements in the future, It’s a fun game mode, but it’s too biased against the infected most of the time.