NOTE: This review was was written to use as a sample review for a writing/journalism position I am interested in. Please leave any comments, feedback.
Game: Tower Unite
Genre: Massively Multiplayer
Developer: PixelTail Games
Publisher: PixelTail Games
GMOD Tower was a popular mod in Garry’s Mod that was first introduced in 2009. It was a place for players to participate in a variety of game modes, purchase furniture for their in game condos, and party with their Steam friends at the club next to the casino. The mod got so popular in fact, that the creators of Garry’s Mod had to increase server sizes to support the rush of players. Seven years later, those same developers decided it was time to make their mod into a full game, and one failed Kickstarter and over funded Indiegogo later, we were given our first taste of Tower Unite.
Tower Unite in it’s current state unfortunately suffers from some of the issues that come with being an early access title; “Coming Soon” signs in the main menu and littered around the ‘plaza’ (a HUB where all players can que for games, visit stores to purchase items, gamble in the casino, etc.), “unfinished” tags on items, optimization issues, and of course, bugs. Post early access the game promises ten different game modes (currently offers five although only four of them actually work), Steam workshop support, and a fully working arcade just to name a few. So now that we know everything that the game lacks as of the latest update, is what currently is available worth the purchase? Honestly, yes.
While the game may lack some of it’s anticipated core features and game modes, it offers hours of enjoyment as it stands. The activities are endless in Tower Unite, and when one gets repetitive, you can easily switch to something new. There is no main goal in this game: each player lives and participates in each own’s world as they please. You can gamble in the casino, which currently offers Double or Nothing, Wheel of money, and seven other ways to gain (or lose) money. You can play the game worlds currently offered; Mini Golf (classic mini golf with fun, unique maps), Ball Race (the developer’s version of Super Monkey Ball), Virus (players start off with weapons, try to shoot and kill zombies before they tag and “infect” them), and Little Crusaders (small knights try to push the button on the back of a dragon without being eaten). All players can connect to a plaza nearest to them, which allows them to interact with other players, visit shops, and participate in events. And one of the more important features, condo customization. Players earn points (called units) by playing games and participating in events which can be used to purchase different furniture items and pieces which can be placed in very customizable condos (players can purchase different condos, change wallpaper and carpet designs, change visitor permissions, etc). And that is only to name a few things to do off the top of my head.
And as happy as I am with in it’s current state (and my excitement for future updates), something I appreciate the most about the game is it’s developers’ transparency. PixelTail Games has a history of letting it’s player base know exactly what they are working on at all times. Within the games menu, you can access a link to their Trello Roadmap. Their Trello is updated almost daily with detailed cards and categories explaining what they are currently working on, and what we can be expecting in the future. Along with their Trello, on their website we can find Daily Dev Logs; a detailed list of every developer’s workings for that day. As someone who has constantly been burned by both indie and triple A developers, it is a nice change of scenery for a developer to care about being open to their player base.
Summary
Tower Unite offers a unique social multiplayer game experience with its variety of game worlds, player and housing customizations, and interactive plaza for meeting, shopping, and participating in events. With no main goal, you can feel free to play and participate anywhere you want in this game’s large world (except of course for the “Coming Soon” signs that may stop a few of your explorations). The game may be in early access, but it’s current content and future potential make it an easy buy at $14.99. Plus, you can easily see when the game’s next update is about to drop with it’s developers open Trello and Daily Dev Logs.
Reviewer note(s): a description of the game world Planet Panic was purposely left out as the game mode is unplayable at it’s current state due to bugs. The developers have stated they will be re making the game world in the future.