Movers: FaceTowardsClosestPlayer

An rotation option for movers that checks for the closest player, then rotates the mover to face towards them. You could even have a definable maximum radius so that it’s not facing towards a player very far away. It would be convenient as well to have a setting that either resets it’s rotation once a player is out of radius, or if it will stick to that rotation until another player comes near.

This could be used for things like NPCs, special platforms, enemy turrets, cameras, things of that nature.