i have a model using the workshop armature, with all the right bone names and whatever, but when i import it into the editor its stretched into a triangle shape. i looked up tons of times to try and fix this but i never find anything that helps, it seems like no matter what i do i cant find any solution and every time i try to make a skin that isnt a static one i just end up frustrated and give up and i really want to make my own models. i managed to make 2 models work somehow but i cant figure out how
i parent the model with the armature with automatic weights incase that helps or whatever