I’ve been trying to update a workshop model i uploaded previously to take advantage of the new rig, but I’ve been running into this issue where the game refuses to import my textures, claiming its missing texture reference/fallback textures for “diffuse”, “normal”, and “height”. Does anyone know why its doing this and what I can do to fix it?
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The new SDK requires the texture references to be named a certain way now.
https://towerunite.com/guides/wk_creatingcharacters_v3.html#textures--paths
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Huh, I definitely missed that. Thank you.
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This isn’t working for me, no matter what, it auto renames the file i upload with the dae file. like i’ve uploaded models before, is just after this rig update, suddenly it’s changing stuff all by itsel.f